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#human-computer interaction Preprint Open access

Beyond Reconstruction: What EEG-to-Video Decoding Actually Recovers

Prajwal Singh Anupam Sharma Pankaj Pandey Krishna Miyapuram Shanmuganathan Raman
Sep 2026
Human-computer Interaction

Abstract

Reconstructing dynamic visual stimuli from EEG recordings is challenging due to the noisy, non-stationary nature of EEG signals and the limited availability of EEG-video datasets. We present EEGVid, a framework that learns EEG representations using triplet loss and reconstructs dynamic videos with a temporally conditioned GAN. We study what these representations encode and how this information supports generation. First, visual representations retain emotional structure, while emotion-based supervision does not preserve the same fine-grained visual information. Second, triplet learning shifts EEG features away from subject-specific structure toward stimulus-related information. Third, analysis across brain regions, hemispheres, and time reveals consistent differences in visual and emotional encoding, with temporal regions contributing strongly across tasks. Finally, we evaluate video generation using three controlled diagnostics. The learned encoder generalizes above chance to unseen video classes, while mismatched EEG conditioning shifts generated content toward the substituted stimulus, showing that the generator actively uses EEG as a content signal. A ground-truth class label yields stronger reconstruction metrics, although follow-up experiments show that it also provides a cleaner conditioning target. Together, these results show that EEG exhibits a consistent visual and emotional structure that can support dynamic video generation, whereas current reconstruction primarily reflects coarse stimulus-level information rather than fine-grained, trial-specific decoding.

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