KP-SLAM is proposed, which predicts dense optical flow and paired pointmap priors from a shared representation and incorporates them into the same BA backend and introduces a Depth-Scale-Pose-to-Pointmap (DSPP) objective that relates optimized inverse depth, edge-wise relative scale, and camera pose to paired pointmap constraints.
Abstract
Monocular RGB dense SLAM remains challenging because depth and global metric scale are not directly observable from a single camera. Existing systems often combine optical-flow and monocular-geometry priors predicted by independently trained networks, which can provide inconsistent constraints to bundle adjustment (BA). Our quantitative prior-consistency analysis indicates that this disagreement is an important contributor to unstable local optimization and reconstruction error rather than the sole cause of drift. We propose KP-SLAM, which predicts dense optical flow and paired pointmap priors from a shared representation and incorporates them into the same BA backend. We further introduce a Depth-Scale-Pose-to-Pointmap (DSPP) objective that relates optimized inverse depth, edge-wise relative scale, and camera pose to paired pointmap constraints. Experiments on ScanNet, TUM-RGBD, KITTI, Tanks-and-Temples, and dynamic sequences show improved tracking, depth, and rendering metrics over the compared RGB-only baselines under the reported settings. The results support the usefulness of synchronized priors while also revealing remaining limitations in highly dynamic, weakly textured, and large-scale scenes.
Simultaneous localization and mapping (SLAM) based on Neural Radiance Fields (NeRF) enables dense, continuous scene reconstruction. However, existing systems operating with limited online resources struggle to simultaneously construct two types of constraints, namely, compact yet discriminative spatial constraints derived from scene representations and persistent temporal constraints derived from historical observations. To address this challenge, we propose CHOW-SLAM, a dense RGB-D SLAM framework that explicitly constructs these complementary spatial and temporal constraints. Spatially, we propose a compact parametric-hash (P-H) hybrid representation that organizes components based on planes and grids across scales in P and H branches. A unified multi-output decoder further aligns the ray termination distributions induced by TSDF and density, preserving geometry and appearance under a compact parameter budget. Temporally, we propose a complementary overlap-window strategy to prevent optimization from being dominated by short-term overlap or weakly related historical observations. Within a fixed budget, the strategy retains recent frames, selects high-overlap local frames, and introduces temporally distributed historical keyframes. Loss-aware keyframe insertion and bundle adjustment scheduling further adapt optimization to tracking quality. In addition, ORB-based tracking and geometric pose estimation are used for pose initialization, followed by neural rendering optimization to improve tracking stability. Extensive evaluations on multiple datasets demonstrate that CHOW-SLAM outperforms state-of-the-art methods in both scene reconstruction quality and camera tracking accuracy. The source code is available at https://github.com/jinjidexiaohuoban/CHOW-SLAM.
Wenxuan Ji, Jin Xiao, Xiaoguang Hu et al.· 0 citations
This work introduces a system that combines the strong sequential constraints of SLAM with the flexibility and global optimization of offline SfM, enabling the metric reconstruction of arbitrary, long, uncalibrated videos.
Zador Pataki, Paul-Edouard Sarlin, Marc Pollefeys· arXiv.org· 0 citations
Simultaneous localization and mapping (SLAM) is one of the fundamental problems in robotics, as it enables autonomous operations in real-world scenarios. Under low illumination, reduced contrast, sensor noise, and motion blur degrade both feature extraction and feature matching, while compensating with LiDAR, depth, or thermal sensors raises cost, power draw, and integration complexity. Existing benchmarks remain dominated by well-lit indoor or daylight sequences, leaving open how far SLAM with standard RGB cameras can be pushed in the dark. We benchmark six systems spanning the feature-based, direct, filter-based, and learning-based paradigms - ORB-SLAM3, DSO, Kimera-VIO, OpenVINS, DPVO, and DPV-SLAM - on five LaMARia sequences of varying difficulty and illumination, reporting absolute and relative pose error alongside control-point recall. Kimera-VIO is the only system to track all five sequences to completion, combining the lowest relative pose error with steadily growing absolute error due to the absence of loop closure; DPVO and DPV-SLAM never lose tracking but incur absolute errors of roughly 100 m under low light; and the classical monocular pipelines (ORB-SLAM3, DSO) together with the filter-based OpenVINS fail outright or diverge on most of the harder and low-light sequences. The results suggest that RGB-only SLAM maintains stable low-light tracking only when both inertial fusion and global optimization are present. Closing the remaining gap will likely require low-light-specific learned front-ends or a return to complementary sensing.
Oleh Basystyi, Anna Stasyshyn, Oleksandr Kosovan et al.· arXiv.org· 0 citations
Feature-based RGB-D visual odometry and simultaneous localization and mapping (SLAM) commonly rely on an approximately static scene; moving objects can introduce observations inconsistent with camera motion and reduce pose-estimation reliability. We present DynamicScore-VO, a multi-cue dynamic-risk-aware front end that retains ORB extraction while assessing individual keypoints before ORB-SLAM2 Tracking. A dense semantic prior, epipolar inconsistency, background-relative motion residual, and temporally accumulated evidence are fused into a continuous dynamic-risk score rather than a calibrated probability. A frame-adaptive threshold based on the median and median absolute deviation (MAD) removes high-risk keypoints without redesigning the downstream pose-estimation pipeline. On five Freiburg 3 dynamic sequences from the TUM RGB-D benchmark, the five-run median absolute trajectory error (ATE) root-mean-square error (RMSE) is lower on four sequences. Relative to Original ORB-SLAM2, median ATE RMSE decreases by approximately 98.44 percent and 94.93 percent on the two highly dynamic walking sequences. The results show pronounced gains under strong dynamics but scene-dependent behavior under weaker dynamics, including a mild degradation on sitting_xyz, indicating that dynamic-feature filtering is not uniformly beneficial across motion regimes.
Yu Jian· Applied and Computational En...· 0 citations
Monocular simultaneous localization and mapping (SLAM) algorithms estimate drone poses and build a 3D map using a single camera. Current algorithms include sparse methods that lack detailed geometry, while learning-driven approaches produce dense maps but are computationally intensive. Monocular SLAM also faces scale ambiguities, which affect its accuracy. To address these challenges, we propose an edge-aware lightweight monocular SLAM system combining sparse keypoint-based pose estimation with dense edge reconstruction. Our method employs deep learning-based depth prediction and edge detection, followed by optimization to refine keypoints and edges for geometric consistency, without relying on global loop closure or heavy neural computations. We fuse inertial data with vision by using an extended Kalman filter to resolve scale ambiguity and improve accuracy. The system operates in real time on low-power platforms, as demonstrated on a DJI Tello drone with a monocular camera and inertial sensors. In addition, we demonstrate stable real-time localization and semi-dense edge-based mapping during autonomous indoor flight experiments and on the TUM RGB-D dataset. Our approach offers an effective, practical solution for real-time localization and semi-dense mapping in resource-constrained environments.