MaP provides a simple and effective solution for enhancing motion-centric video reasoning without model training or architectural modification, and consistently improves average motion-reasoning accuracy.
Abstract
Motion-centric video reasoning is fundamental to interactive applications such as robotic manipulation and autonomous navigation. However, multimodal large language models (MLLMs) typically process videos through sparse uniform sampling to control visual-token and attention costs. This strategy may discard critical transitions between sampled frames, limiting reasoning about object movement, collisions, and causal interactions. To mitigate this issue, we propose Motion-as-Prompt (MaP), a track-guided cross-frame visual prompting framework. MaP recovers dense point trajectories, selects motion-informative frames, and marks the trajectories accumulated between consecutive sampled frames directly onto the visual inputs, making otherwise hidden displacement, direction changes, and interactions observable to frozen MLLMs. Experiments on CLEVRER and Something-Something-v2 show that MaP consistently improves average motion-reasoning accuracy, yielding gains of 4.2% and 8.9% for GPT-5.5, respectively. Notably, these improvements are obtained without degrading non-motion understanding, highlighting the robustness of MaP. These results demonstrate that MaP provides a simple and effective solution for enhancing motion-centric video reasoning without model training or architectural modification. Project page:https://github.com/SunVictor23/MaP.
COMET is a temporally grounded framework that systematically strengthens video MLLMs through explicit temporal representation, appearance-motion fusion, and direction-aware optimization and achieves consistent overall improvements with a pronounced motion-temporal bias.
Chenghua Zhu, Zhaolu Kang, Qifan Shi et al.· 0 citations
Vision-Language-Action (VLA) models have demonstrated effectiveness in robot manipulation, yet state-of-the-art models such as pi0.5 operate under a single-frame paradigm, limiting their ability to retain past observations and develop precise spatial perception. In this paper, we propose StreamPI, a streaming multimodal temporal modeling framework that equips single-frame VLA with temporal reasoning capability without introducing any additional parameters. One core design is instruction-anchored temporal modeling. It treats each (visual observation, language instruction) pair as an atomic temporal unit: bidirectional attention within each pair enables cross-modal fusion, while causal attention across pairs preserves autoregressive streaming inference. This ensures the language instruction serves as a persistent semantic anchor throughout task execution. To bridge the gap between synchronous training and asynchronous real-robot deployment, we introduce a andom-interval streaming training strategy: a proper inter-frame interval (e.g., every 3 frames) enables faster and smoother action execution. Beyond this, randomizing the interval further improves robustness to frame-timing perturbations, supporting asynchronous deployment in practice. Furthermore, by leveraging the length extrapolation capability of the LLM backbone, StreamPI seamlessly inherits pretrained single-frame weights and supports flexible single-frame and multi-frame inference. Experiments on real-robot tasks spanning memory-dependent and precise perception scenarios, as well as the simulation benchmark LIBERO, demonstrate that StreamPI outperforms pi0.5 across diverse tasks.
Zhe Liu, Jinghua Hou, Yuxiang Lu et al.· 0 citations
This work proposes GMoT, a Gated Motion-Aware Tokenization module that explicitly distills sparse kinematic evidence into a compact sequence prior to temporal modeling, and introduces Body-Region Grounding (BRG) Recall as an anatomical-grounding proxy conditioned on correct predictions.
Taorui Wang, Wei Xia, Hui Ma et al.· arXiv.org· 0 citations
Recent advances in video diffusion models have spurred interest in human-object interaction (HOI) video generation, which demands fine-grained control over interaction logic beyond single-subject animation. However, existing HOI methods rely heavily on explicit motion control, limiting scalability and generalization across diverse objects and interactions. In this study, we propose AgentHOI, a text-driven HOI video generation following a thinking-before-generation framework that bridges the gap between high-level textual intent and physical execution through multi-agent reasoning over perception, interaction, and motion planning. Building upon the generated interaction plans, we further strengthen text-driven motion understanding. We introduce an implicit text-motion alignment strategy that distills text-to-motion priors into the video diffusion model, enabling robust HOI synthesis without explicit motion inputs at inference. Experiments show that AgentHOI significantly improves interaction naturalness, object appearance preservation, and adherence to complex textual instructions across challenging object-centric scenarios such as wearing and riding. The code is available at https://github.com/bone-11/agenthoi.
Ziyao Huang, Shunkai Li, Juan Cao et al.· arXiv.org· 1 citation
DynamicWAM introduces history-flow conditioning, encoding temporally aligned optical-flow frames alongside the current observation through a frozen pretrained video VAE to preserve spatial motion structure, while injecting kinematic descriptors of displacement, duration, velocity, and acceleration into the action expert to provide motion magnitude and timing.
ALVA (Action- and Language-Conditioned Video Assessment), a trajectory evaluator that conditions its assessment on visual observations, the executed action sequence, and the natural language instruction, provides more effective feedback than the evaluated static image and embedding-based visual baselines and reduces the performance gap to a ground-truth oracle.
Hwanhee Kim, Jaehyun Jang, Seung-Min Cha et al.· Italian National Conference...· 0 citations
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