HEPToolBench is introduced, a benchmark of 28 collider-simulation tasks scored by deterministic, task-specific scorers, plus a three-task structured-debugging extension, and moving syntax generation into deterministic software can substantially improve reliability for both small local and frontier models.
Abstract
Scientists increasingly want to drive research software by natural-language request, but fluent output helps only if it becomes a correct machine-readable artifact. We introduce HEPToolBench, a benchmark of 28 collider-simulation tasks scored by deterministic, task-specific scorers, plus a three-task structured-debugging extension. We evaluate 42 deployments, from small locally served open-weight models to hosted frontier systems. The central experiment compares direct generation of native HEP-tool syntax with a schema-mediated interface where the model returns a typed representation that deterministic software serializes. Across five matched requests, the mean score rises from 0.418 to 0.902 and task passes from 21/210 to 159/210, with 41 of 42 deployments improving; eleven deployments, seven locally served open-weight models, go from 0/5 passes under native syntax to 5/5 under the structured interface. Values use the corrected v1.2.1 contract, in which the two native scorers that had enforced operational conventions absent from their own prompts are rescored prompt-faithfully cohort-wide. One asymmetry remains: native scorers score the recorded response verbatim and reject Markdown-fenced replies, whereas structured scorers recover JSON from such wrappers; no full-cohort rescoring under a single symmetric extraction rule has been done. An audit of archived responses from 17 locally served deployments shows this does not explain their gains: passes remain six to ten times more frequent under the structured interface when both sides use the same extraction rule. A task pass alone does not guarantee runtime or scientific viability. Within this scope, moving syntax generation into deterministic software can substantially improve reliability for both small local and frontier models. Prompts, scorers, responses, and regeneration scripts are released for independent evaluation and extension.
We present HEPLocalAgent, an open source local interface that builds a bounded class of collider simulation workflows from natural language requests. A locally served language model proposes a typed workflow representation, and deterministic software then restores recognized user stated quantities, builds the HEP tool inputs, validates the supported workflow, and presents the artifacts for approval before execution. In a same response comparison on 47 evaluable model request cases, the first structured proposal gave 7 unmodified artifacts satisfying the external benchmark scorer, against 19 after the full deterministic pipeline. Under the fixed representation normalization defined by the benchmark, the counts were 11 and 43. The direction of improvement is unchanged. The gap between the two views arises because the released builder and the benchmark scorers disagree on three bookkeeping conventions, namely launch form, two fixed control lines, and the output directory name, not on physics content. Four of seven approved workflows ran to completion on the managed local software stack, with cross sections consistent between repeats. In a separate challenge set, 57 of 96 problematic requests still reached the approval stage after part of the request was dropped, defaulted, or reinterpreted. No tested unsafe payload was retained in an executable artifact before the approval gate, but this does not establish operating system level containment. The deterministic backend supports MadGraph, Pythia8, Delphes, and a restricted MadAnalysis 5 plan. Reliable natural language routing to the MadAnalysis stage was not demonstrated in the tested examples. Version 1 should therefore be seen as an inspectable, validation gated workflow constructor requiring expert approval rather than an autonomous or scientifically self validating agent.
Overall, statistic synthesis is much easier than map synthesis, some collections remain near-zero, long prompts cause a sharp accuracy cliff, and exact symbolic rule induction remains brittle.
Extracting physics information from modern particle-physics experiments requires multistage analyses implemented on top of large and highly interconnected software ecosystems. General-purpose large language models (LLMs) often produce unreliable programs for such tasks because a user request alone rarely specifies the required APIs, dependencies, and usage conventions. We organize these software relations before generation and retrieve task-relevant knowledge at inference time. Using the open-source ROOT framework as a representative and reproducible testbed, we evaluate a complete grounding system that combines hybrid retrieval over a heterogeneous software knowledge graph, skill-selected workflow examples, and execution-guided repair. On a benchmark of 275 ROOT tasks, grounding improves first-attempt execution from 58.5% to 76.0% under Claude Code orchestration and from 51.3% to 64.0% under standalone orchestration. Final success increases from 90.5% to 96.0% and from 78.9% to 90.9%, respectively, while the average generation cost per successful task increases by only 1.3% and 3.2%. The gains persist under a strong coding agent, indicating that explicit software knowledge remains valuable even when agentic scaffolding is already in place. Because the method captures software relations common to large codebases rather than facts specific to ROOT or a particular model, it should transfer to other experiment frameworks and proprietary software, especially where documentation is sparse or internal dependencies are complex.
This study explores how LLMs can be harnessed to automatically translate a neutral graph representation of fluid system models into executable code for two widely adopted simulation environments: the Python library WNTR and the Modelica Standard Library.
Jan Marius Stürmer, Jascha Knack, Tobias Koch et al.· arXiv.org· 1 citation
IFHierBench is introduced, a hierarchical instruction-following benchmark of 600 prompts stratified across four constraint-tree depths and 35 distinct constraints, each prompt paired with a deterministic checker that verifies satisfaction at every scope.
Self-evolving agents improve future behavior from interaction experience, yet existing evaluations typically optimize under fixed execution conditions and do not test recovery after those conditions change. To address this gap, we introduce PACE-Bench (Physics Adaptation via Code Evolution), a simulator-grounded benchmark of 144 source-to-target adaptation pairs across six physics domains. Each pair links a source environment to a mutated target environment with the same goal and interface. A code-driven design that succeeds in the source fails in the target, where agents must iteratively adapt it into a working target design using diagnostic sandbox feedback within a limited attempt budget. We compare ten self-evolving methods from four paradigms. The benchmark remains far from saturated: Reflexion + Qwen3-14B succeeds on only 35.9\% of full-benchmark pairs, while GPT-5.5 solves 66.7\% of the Statics subset under the full budget. Together, these results show that simulator-grounded reflection is more reliable than unverified self-revision, while memory anchors agents to early designs and broad tree search explores without converging. Even revealing exact physical changes does not raise the performance ceiling, pointing to mechanism redesign rather than parameter inference as the central bottleneck. Data and code are available at https://github.com/thunlp/PACE-Bench.
Yuhao Zhan, Bingxiang He, Zecong Tang et al.· 0 citations
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