A latent motion prior module (\prior{}) is introduced that maps recent hand-action histories to a compact, history-conditioned latent prior and decodes continuous latent commands into executable high-dimensional hand targets and improves the policy with online residual RL in the same latent hand-action space.
Abstract
Real-world learning for dexterous hands remains brittle because high-dimensional hand actions amplify imitation errors and make reinforcement-learning exploration prone to contact-breaking motion. While combining imitation learning (IL) with online reinforcement learning (RL) can reduce manual supervision, unconstrained exploration in raw hand-action spaces is sample-inefficient and risky for physical hardware. We introduce a latent motion prior module (\prior{}) that maps recent hand-action histories to a compact, history-conditioned latent prior and decodes continuous latent commands into executable high-dimensional hand targets. Built on this prior, \method{} is a three-stage real-world dexterous learning framework: it pretrains \prior{} from demonstrations, trains a visuomotor policy that predicts native arm commands and latent hand-action offsets, and improves the policy with online residual RL in the same latent hand-action space. This shared, decodable interface lets residual exploration make local corrections near demonstrated, contact-consistent hand motions rather than perturbing every finger joint independently. We evaluate \method{} on four real-robot dexterous manipulation tasks against raw, linear, and discrete hand-action interfaces. Starting from small task-specific demonstration sets, \method{} achieves a 56.25\% average IL success rate and raises it to 98.75\% after online RL, reaching 100\% final success on three tasks and 95\% on the remaining task.
DECOWAM is introduced, a whole-body world-action model that separates camera ego-motion from base and arm actions through dedicated conditional interfaces and shows that embodiment-aware factorization can support parameter-efficient joint visual prediction and whole-body control under moving viewpoints.
Siyuan Ma, Boshi Zhang, Yutian Zhang et al.· 1 citation
A framework that distills privileged teacher policies into vision-based humanoid controllers via world-model-assisted distillation, and introduces Performance-Conditioned Guidance (PCG), a reward-driven adaptive distillation schedule that computes performance scores for both teacher and student to dynamically balance guidance and exploration.
JoyAI-RA 0.5 is proposed, a generalist Vision-Language-World-Action framework that couples physical world-dynamics priors with visual semantics and scales manipulation learning across such data via dual action alignment, suggesting that abundant but weakly labeled human experience can be converted into a transferable training signal.
BWM is an action-conditioned world model that combines initial-environment guidance, dynamic visual history, and temporally aligned robot-action conditioning for stateful autoregressive prediction of future observations and is released as an open-source, low-cost, high-fidelity world simulator for robot manipulation.
Mobile manipulation requires generating whole-body action chunks that jointly satisfy goal reaching, collision avoidance, base kinematic constraints, manipulator joint limits, and trajectory smoothness. Flow-based generative policies provide an efficient paradigm for learning multimodal and temporally consistent motion priors from expert demonstrations, but imitation-only training cannot improve policy quality beyond the demonstration distribution. We propose RLMM-Flow, a flow-based mobile manipulation framework that combines expert flow-policy pretraining with latent-space reinforcement learning post-training. The framework first learns a flow policy that captures a multimodal whole-body motion prior from expert demonstrations. The pretrained flow policy is then frozen, while a latent steering network steers its initial noise toward higher-value action chunks. To stabilize high-dimensional latent optimization, we warm up an action-space critic before jointly training the latent critic and latent actor, and introduce coarse-to-fine latent steering that progressively expands control from a horizon-shared latent representation to a full-dimensional residual representation. Experiments on mobile manipulation motion-planning benchmarks show that RLMM-Flow substantially improves task success, collision avoidance, and trajectory quality over imitation-only flow policies and existing reinforcement learning post-training baselines, while preserving fast flow-based inference.
The key idea is action inversion: each human expert action is mapped to the noise that would have produced it under the frozen base policy, using reverse-time integration followed by local refinement, which provides supervision for a lightweight latent policy that steers the base model at deployment time, enabling rapid skill acquisition while preserving its behavioral priors.
Michael Murray, Daphne Chen, Simran Bagaria et al.· 1 citation
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