The point of the project is less to compete with Siri or Alexa than to show that a legible, few-thousand-line assistant is enough to open apps, type into them, run searches, coordinate concurrent actions, recover from single-step failures, and be driven entirely from a phone in another room -- without the LLM ever touching the keyboard.
Abstract
Desktop voice assistants are still dominated by cloud pipelines that ship raw audio off the machine and expose a fixed set of skills. We describe AnovaX, a small local-first assistant that runs entirely on the user's computer and treats the desktop itself as its action surface. A single Python process wires together a wake-word gate, a speech pipeline, an LLM planner (Gemini) that emits a JSON plan of tool calls, a whitelist-and-denylist safety layer, a multi-agent orchestrator that translates each plan into typed child agents on a bounded thread pool, and an adaptive recovery loop that takes over whenever a core step fails. Every tool corresponds to a specialized agent class (AppAgent, TypingAgent, BrowserAgent and six others) with its own timeout, retry policy, and shared-resource locks. A recursive MetaAgent lets the planner delegate a sub-goal back to itself, capped at two levels of nesting. The recovery loop uses a compact ReAct-style prompt and hides Gemini's latency behind speculative execution of read-only tools. A companion Flask server exposes a phone-friendly remote over the local WiFi, mirrors every agent lifecycle event to the phone in real time, and streams the laptop's screen back over MJPEG so the user can watch remote commands land as they run. The point of the project is less to compete with Siri or Alexa than to show that a legible, few-thousand-line assistant is enough to open apps, type into them, run searches, coordinate concurrent actions, recover from single-step failures, and be driven entirely from a phone in another room -- without the LLM ever touching the keyboard.
Large language models (LLMs) can plan behavior for embodied agents from natural language, but treating the LLM as a request/response oracle on the critical path is fundamentally at odds with real-time control and concurrent goals. We argue for an operating-system-style runtime for embodied agents, and instantiate this idea in an early prototype, TypeGo. TypeGo structures LLM-based planning as asynchronous loops at multiple timescales that overlap with execution, and manages the agent's physical body like an OS manages hardware: the Skill Kernel arbitrates typed physical subsystems among concurrent per-task processes, a scheduler preempts them and resumes or replaces each by source, and speculative skill streaming hides LLM latency behind ongoing motion, while a fast first-action path yields visible feedback within a second. Users program behavior through natural language prescriptions that TypeGo dispatches to the LLM-based planners or compiles into low-latency interrupt handlers. Our prototype of Kalos, a Unitree Go2 quadruped, provides preliminary evidence for the design: in our current task suite, it cuts per-step delay by 50% over step-by-step planning and time-to-first-action by 73% over monolithic planning, while admitting concurrent tasks at low scheduling overhead.
The results indicate that agentic orchestration combined with permission-based safety controls provides a practical foundation for autonomous, trustworthy task automation across operating systems and web environments.
Abdul Munaf Z· International Journal of Cre...· 0 citations
This work presents MARS (Multi-Agent Relay of Specialized LLMs), a prompt-only framework in which each agent is a topic specialist---dynamic programming, graphs, strings, geometry, and so on---grounded by retrieval-augmented generation over an algorithm-theory corpus.
A. Mikhailov, M. Burtsev, Alsu Sagirova· 0 citations
JarvisBench, a benchmark for measuring the dual value of mediation in long-horizon agent workflows, is introduced and preliminary results suggest that Jarvis-style mediation can provide trace-grounded responses to user questions and improve task performance when sparse user guidance is injected at appropriate moments.
GOD is a local-first control room for agent societies that combines a setup wizard, Agent Studio, Map Studio, a spatial replay interface, Ask and Intervene commands, and portable experiment, map, and agent packs, and its technical contribution is the command and artifact loop.
The results demonstrate that the synthesized skill library enables the system to transfer to novel tasks with decreasing human intervention, providing a steerable and data-efficient alternative to black-box robot learning.
Daphne Chen, A. Jain, E. Goossen et al.· arXiv.org· 0 citations
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