Large language models treat conversation history as unverified context, so false premises injected into earlier turns can be adopted as fact later, a failure mode we call session-level contamination. We introduce five contamination protocols along a source-authority gradient, each holding the false premise constant while varying how it is presented, from self-attributed falsehood to explicit instruction override. We evaluated three architecturally diverse models, GPT-5.4 Mini, Gemini-3.1 Flash-Lite, and GLM-4.5-Air, on ten cases spanning five knowledge fields at temperature zero over 22,500 turns, using a dual-track judge checked against a 120-turn human-annotated sample (Cohen's kappa = 1.000 for binary adoption, a ceiling on this sample, and 0.92 linear-weighted for collapse severity). The three models implemented structurally different epistemic policies. GPT-5.4 Mini recorded zero adoptions across all 500 sessions; token-level probing of the GPT-5.4 base model left the correct token as the argmax in eight of ten conditions. Gemini-3.1 Flash-Lite showed a steep framing-dependent policy: 0.1 percent for self-attributed falsehoods, 23.5 percent for user-cited sources, 68.2 percent for system-injected authority, and 94.0 percent for instruction override. GLM-4.5-Air showed a shallower gradient (15.8 and 84.2 percent for those two vectors). This 68-percentage-point dissociation is consistent with authority deference and instruction compliance engaging distinct mechanisms within a single architecture. Recovery also differed: GLM recovered in 94.5 percent of affected sessions, whereas 26.1 percent of affected Gemini sessions did not return to factual accuracy within the window (40.0 percent under instruction override). We release the evaluation framework and taxonomy for reproducible testing.
This publication proposes a definition and a classification of agile software development approaches and analyses ten software development methods that can be characterized as being "agile" against the defined criterion.
P. Abrahamsson, O. Salo, Jussi Ronkainen et al.· arXiv.org· 727 citations· ⚡54
Consequences of happiness and unhappiness that are beneficial and detrimental for developers' mental well-being, the software development process, and the produced artifacts are found.
D. Graziotin, Fabian Fagerholm, Xiaofeng Wang et al.· Journal of Systems and Softw...· 236 citations· ⚡13
The Mobile-D approach is briefly outlined here and the experiences gained from four case studies are discussed, which helped develop an agile development approach for mobile application development.
P. Abrahamsson, Antti Hanhineva, H. Hulkko et al.· Conference on Object-Oriente...· 225 citations· ⚡18
GAOKAO-Bench is introduced, an intuitive benchmark that employs questions from the Chinese GAOKAO examination as test samples, including both subjective and objective questions that contribute a robust evaluation benchmark for future large language models and offers valuable insights into the advantages and limitations...
Xiaotian Zhang, Chun-yan Li, Yi Zong et al.· arXiv.org· 216 citations· ⚡17
A study with 42 participants investigates the relationship between the affective states, creativity, and analytical problem-solving skills of software developers and offers support for the claim that happy developers are indeed better problem solvers in terms of their analytical abilities.
D. Graziotin, Xiaofeng Wang, P. Abrahamsson· PeerJ· 216 citations· ⚡13
This state-of-practice investigation was performed using a literature review followed by a multiple-case study approach and presents how inconsistency between managerial strategies and execution can lead to failure by means of a behavioral framework.
Carmine Giardino, Xiaofeng Wang, P. Abrahamsson· International Conference on...· 175 citations· ⚡19
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