Skip to content
Conference Open access

Generative Gamer: Learning Equilibrium Strategy by LLM-driven Dynamic Deduction

2026 · Annual Meeting of the Association for Computational Linguistics · pp. 12604-12617 · 0 citations · 22 references
Computer Science

TL;DR

GenGamer is introduced, a framework that trains LLMs to reason like an expert player, and proposes the Deduction Tree Reward (DTR), a process-oriented mechanism that provides step-by-step feedback on the quality of the reasoning process, rather than relying solely on the final game outcome.

Abstract

Large Language Models (LLMs) have demonstrated remarkable general capabilities, yet they falter in domains requiring deep strategic reasoning. A primary obstacle is the need to navigate a game tree that grows exponentially with search depth, a task for which their generative nature is ill-suited. To address this, we introduce Generative Gamer (GenGamer), a framework that trains LLMs to reason like an expert player. Instead of attempting an exhaustive search, GenGamer learns to generate a compact, pruned reasoning trajectory termed as a Dynamic Deduction. This is achieved by integrating three key strategies: action pruning based on policy confidence, state pruning via value estimation, and branch pruning inspired by alpha-beta principles. Furthermore, to train the model effectively, we propose the Deduction Tree Reward (DTR), a process-oriented mechanism that provides step-by-step feedback on the quality of the reasoning process, rather than relying solely on the final game outcome. Experiments on complex games such as Tic-Tac-Toe and Leduc Poker demonstrate that GenGamer significantly enhances the strategic capabilities of LLMs, enabling them to achieve performance that surpasses current state-of-the-art language models.

Read PDF

Similar papers

Jul 2026

CAST: Game Solvers as Turn-Level Teachers for LLM Agents

CAST (Credit Assignment from Solver Teachers), which converts value changes in a game solver's state value into solver advantages and injects them into RLVR as turn-level signals and achieves the highest average zero-shot performance on ALFWorld and WebShop.

Yu Wang, Yi-Kai Zhang, Wentao Shi et al. · 0 citations
Jul 2026

When Reasoning Narrows the Move: Diversity Collapse in LLM Game Play

This work identifies narrow-support imitation as a source of policy collapse in LLM decision-making and suggests that preserving action support during SFT is important for maintaining exploratory behavior.

Junyi Sha, Renfei Tan, David Simchi-Levi · 0 citations
Preprint Jul 2026

Branching Policy Optimization: Sandbox-Native Language Agent Reinforcement Learning

BPO is instantiate as Branching Policy Optimization (BPO), a sandbox-native RL algorithm that adaptively snapshots the sandbox at high-entropy decision points along a backbone trajectory, and proves this estimator is unbiased and has strictly lower variance than the trajectory-level baseline, with the reduction equal t...

Bowei He, Yankai Chen, Xiaokun Zhang et al. · 1 citation
Preprint Aug 2026

Solver-Guided Reasoning for Mixed-Equilibrium Strategies

Mixed-Strategy Decision Tree (MDT) is proposed, which articulates the silent optimality of the equilibrium into sparse strategic rules that both humans and LLMs could understand and extends the input to arbitrarily new states and continuations.

Hanxiao Wang, Philippe Beardsell, Boning Li et al. · 2 citations
Preprint Aug 2026

Beyond Outcome Rewards: Step-Level Self-Distilled Policy Optimization for Deep Search Agents

Evidence Anchors are constructed, which are concise, step-level evidence snippets extracted from the web, as privileged information that captures key reasoning steps without revealing the entire answer path, and SSPO, which converts teacher-student disagreement into step-level advantage weights within GRPO, applied exc...

Haoze Wu, Chu-Qiao Kuang, Tian-Yi Zhuang et al. · 1 citation
Jul 2026

PoTRE: Test-Time Reasoning inspired by Cognitive Heterogeneity

PoTRE (Poly-Topological Reasoning Ensembles), a heterogeneous framework that decouples inference into four agents that achieves improved reasoning performance using similar or fewer inference tokens compared to heavily scaled homogeneous baselines is introduced.

Anmol Kankariya, Sercan Ö. Arik · 0 citations

We use cookies to run the site and, with your consent, for analytics and to show ads. See our Cookie Policy.