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#human-computer interaction Preprint Open access

"I can do whatever I put my mind to!" How prioritizing belonging in the design of technology-based programs can support foster-involved youth with self-efficacy, self-expression, and personal exploration

Ila Krishna Kumar Karishma Chadha
Sep 2026
Human-computer Interaction

Abstract

In this paper, we examine how intentionally designing for belonging impacts outcomes in a technology program serving a population of youth who have not had safe and supported experiences with technology - youth impacted by foster care. We reflect on the design of an internship program which engaged two foster-involved youth in creative self-expression and co-design with technology. We first outline how we designed the program to foster belonging, then analyze intern and facilitator reflections to understand how the program impacted the interns' experience. We highlight how the internship design affected youth's inclusion and overall engagement; self-expression; exploration; and self-efficacy. We conclude with a discussion of design recommendations for technologists and service providers aiming to engage youth in expressive and co-design technology experiences, particularly youth impacted by foster care.

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