Hallucination-R1: Robustness-Oriented Paraphrase Generation for Factual Consistency
Wenhan YuWenxin WuHao WangLei Sha
Sep 2026
Artificial IntelligenceNatural Language Processing
Abstract
Factual hallucination is commonly defined by incorrect factual outputs. We study a paraphrase-induced hallucination setting, where a model answers a factual question correctly in its original form but generates an incorrect answer under a semantically equivalent paraphrase. Such inconsistencies expose latent factual instability under semantic invariance. However, general-purpose paraphrases are often insufficient as robustness-oriented supervision: near-copy paraphrases provide weak signals, while overly diverse paraphrases may break semantic equivalence. In this paper, we propose HALLUCINATION-R1, a robustness-oriented paraphrase generation framework that learns to produce semantically faithful yet robustness-challenging paraphrases for factual consistency. Through two-stage optimization, it first stabilizes meaning-preserving and diverse paraphrasing, then rewards paraphrases that reveal factual consistency degradation in downstream QA models. Experiments on SimpleQuestions, PopQA, and TruthfulQA show that HALLUCINATION-R1 achieves a strong consistency--diversity trade-off and exposes robustness failures across multiple model families and datasets. Further analyses indicate that these failures are not reducible to surface-level artifacts or semantic drift, but reveal non-trivial factual instability under meaning-preserving variation. A lightweight fine-tuning study also shows that HALLUCINATION-R1-generated data improves robust accuracy under paraphrase variations, suggesting its utility for robustness-oriented training. Our code and models are publicly available at https://github.com/yuwenhan07/Hallucination-R1.
This paper investigates developing real-world perception for active agents, proposes Gibson Environment for this purpose, and showcases a set of perceptual tasks learned therein.
F. Xia, Amir Zamir, Zhi-Yang He et al.· 2018 IEEE/CVF Conference on...· 1,069 citations· ⚡112
This publication proposes a definition and a classification of agile software development approaches and analyses ten software development methods that can be characterized as being "agile" against the defined criterion.
P. Abrahamsson, O. Salo, Jussi Ronkainen et al.· arXiv.org· 727 citations· ⚡54
Consequences of happiness and unhappiness that are beneficial and detrimental for developers' mental well-being, the software development process, and the produced artifacts are found.
D. Graziotin, Fabian Fagerholm, Xiaofeng Wang et al.· Journal of Systems and Softw...· 236 citations· ⚡13
The Mobile-D approach is briefly outlined here and the experiences gained from four case studies are discussed, which helped develop an agile development approach for mobile application development.
P. Abrahamsson, Antti Hanhineva, H. Hulkko et al.· Conference on Object-Oriente...· 225 citations· ⚡18
GAOKAO-Bench is introduced, an intuitive benchmark that employs questions from the Chinese GAOKAO examination as test samples, including both subjective and objective questions that contribute a robust evaluation benchmark for future large language models and offers valuable insights into the advantages and limitations...
Xiaotian Zhang, Chun-yan Li, Yi Zong et al.· arXiv.org· 216 citations· ⚡17
A study with 42 participants investigates the relationship between the affective states, creativity, and analytical problem-solving skills of software developers and offers support for the claim that happy developers are indeed better problem solvers in terms of their analytical abilities.
D. Graziotin, Xiaofeng Wang, P. Abrahamsson· PeerJ· 216 citations· ⚡13