SR-JEPA is introduced, a point-native JEPA for scene-scale point clouds whose original frozen predictive pathway can be queried at a supplied location and reveals a queryable, compositional 3D predictive state.
Abstract
Joint-embedding predictive architectures learn by predicting latent representations of missing observations, yet many masked JEPAs are evaluated primarily through the encoders they produce. We ask what a trained predictive pathway itself infers when an entire entity is absent from a native 3D scene. We introduce SR-JEPA, a point-native JEPA for scene-scale point clouds whose original frozen predictive pathway can be queried at a supplied location. At evaluation, every point of one object is removed before encoding and replaced by the same shape-free 32-point query at its centroid. Training uses only self-contained 3D EMA targets: no reconstruction, semantic labels, language, or lifted 2D features. On 5,953 held-out ARKitScenes objects, the imputed latent reaches 43.13% semantic-identity macro accuracy, 22.18 points above the strongest floor. Randomizing the prediction path removes 9.78 points, while substituting matched donor context removes 21.98 points. On 8,570 Sr3D support pairs, the full latent reaches 41.15 AP; identity decoded from the missing-object latent, combined with anchor identity and geometry, reaches 39.37 AP, leaving an unresolved 1.78-point residual. These results reveal a queryable, compositional 3D predictive state: the model completes context-dependent entity content, which downstream computation combines with metric geometry.
Geometry finally makes a commanded 3D target a natural goal interface: it is constructed the goal latent from the target and the current latent, at no cost in success rate, without a goal observation.
F. F. Oberweger, Michael Schwingshackl, Website Code· 0 citations
PredErase, a training-free inference procedure on frozen FLUX.2 and I-JEPA, improves the native FLUX.2 backbone and is supported is training-free object-and-effect editing of frozen Fill, not replacement of paired-data erasers.
Wai-Kit Xiu, Qiang Lu, Jun-Biao Chen et al.· 0 citations
Pretrained 3D encoders are typically developed on globally reconstructed scenes expressed in a consistent world coordinate frame, whereas embodied systems must reason from partial, viewpoint-dependent observations in camera coordinates. We show that this shift from globally learned 3D feature spaces to realistic partia...
Akira-Miranda Adeyomi Adeniran-Lowe, B. Singh, Lars Arnold Dethlefsen et al.· 0 citations
GhostPoint is proposed, an SSL framework that hallucinates latent features in local neighborhoods around discovered instances, generated via a novel instance voxel dilation, and introduces a predictor-level supervision scheme on sampled voxels from generated neighborhoods.
Mohamed Abdelsamad, Bin Yang, Michael Ulrich et al.· 1 citation
Understanding a dynamical world calls for more than a latent state that summarizes its observations: the state should also be organized into the factors that stay shared across related observations and the factors that vary between them. For example, a robot pushing a cube to a goal should take the same action when the...
Rui-Jin Hua, Zichuan Liu, Zhuokai Zhao et al.· 0 citations
3D Gaussian Splatting (3DGS) represents 3D content with anisotropic primitives that jointly encode geometry and appearance. Fixed-budget encoders consume sampled observations of Gaussian assets, so the same object may be observed through different primitive realizations. Existing self-supervised methods mainly reconstr...
Bin Ren, Qi Ma, Yue Li et al.· 1 citation
We use cookies to run the site and, with your consent, for analytics and to show ads.
See our Cookie Policy.