Jul 2026· 2026 International Symposium on Machine Learning and Media Computing (MLMC)· pp. 1-6· 0 citations· 22 references
Abstract
Sparse-view 3D Gaussian Splatting (3DGS) is prone to severe geometric failures and appearance inconsistency due to optimization ambiguity. We introduce Prior-Infused 3DGS (PI-3DGS), a COLMAP-free framework that systematically integrates robust multi-view geometric priors into the 3DGS pipeline. Our framework consists of two core stages: (1) High-fidelity geometric initialization using dense geometry from a state-of-the-art multi-view model, VGGT, to provide precise Gaussian positions, normals, and disk-shaped scales; and (2) Prior-guided joint optimization that enforces geometric consistency through confidence-weighted depth alignment and disk-regularized normal supervision, alongside photometric constraints. By unifying precise initialization and persistent prior-guided optimization, our approach substantially mitigates floaters, enforces cross-view consistency, and delivers sharp, high-fidelity reconstructions under extreme sparsity. Extensive experiments on Mip-NeRF 360, ETH3D, and Replica demonstrate that PI-3DGS significantly outperforms existing methods in novel view synthesis.
This work proposes a novel 3D-aware video restoration framework designed to enhance the quality of sparse 3DGS reconstruction and introduces a camera-conditioned geometric prior that guides the network toward geometrically grounded restoration that remains coherent across viewpoints.
Xinhui Liu, Can Wang, Wei Jiang et al.· 1 citation
Novel view synthesis from sparse inputs remains challenging for 3D Gaussian Splatting (3DGS) due to ambiguous geometry, cross-view inconsistency, and missing details in under-constrained regions, resulting in degraded reconstruction and unstable rendering. To tackle these issues, we propose D$^{3}$GS, a Depth-DINO-Diff...
Yun-Qi Gao, Zhan-Feng Liao, Han-Zhang Tu et al.· 0 citations
Surface reconstruction under sparse-view settings remains challenging due to limited geometric cues. Volume rendering methods based on signed distance functions often produce over-smoothed surfaces, while 3D Gaussian Splatting (3DGS), though time-efficient, suffers from incomplete geometry due to the lack of reliable d...
A semantic-guided 3D Gaussian splatting (3DGS) framework tailored to sparse-view industrial reconstruction was introduced, enabling robust reconstruction from limited viewpoints and offers a practical geometric foundation for automated inspection and remote equipment monitoring.
Bo-Yang Li, Tian-Han Gao, Zuan Gu et al.· Visual Computing for Industr...· 0 citations
This work introduces a geometry-aware cost volume that injects relative pose distance, view-dependent ray angle, and spatial validity masks into dense depth matching, enabling the network to jointly reason about photometric consistency, triangulation reliability, and visibility.
This paper proposes a novel iterative refinement framework based on a video diffusion model to improve the completeness and consistency of dynamic 4D scenes, and substantially outperforms existing baselines.
Hai-Tao Huang, Sheng-Hao Zhao, Bo-Yuan Tian et al.· 0 citations
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