Skip to content

Prior-Infused 3D Gaussian Splatting for Robust Sparse-View Reconstruction

Jul 2026 · 2026 International Symposium on Machine Learning and Media Computing (MLMC) · pp. 1-6 · 0 citations · 22 references

Abstract

Sparse-view 3D Gaussian Splatting (3DGS) is prone to severe geometric failures and appearance inconsistency due to optimization ambiguity. We introduce Prior-Infused 3DGS (PI-3DGS), a COLMAP-free framework that systematically integrates robust multi-view geometric priors into the 3DGS pipeline. Our framework consists of two core stages: (1) High-fidelity geometric initialization using dense geometry from a state-of-the-art multi-view model, VGGT, to provide precise Gaussian positions, normals, and disk-shaped scales; and (2) Prior-guided joint optimization that enforces geometric consistency through confidence-weighted depth alignment and disk-regularized normal supervision, alongside photometric constraints. By unifying precise initialization and persistent prior-guided optimization, our approach substantially mitigates floaters, enforces cross-view consistency, and delivers sharp, high-fidelity reconstructions under extreme sparsity. Extensive experiments on Mip-NeRF 360, ETH3D, and Replica demonstrate that PI-3DGS significantly outperforms existing methods in novel view synthesis.

View source

Similar papers

Preprint Aug 2026

GaussVid: Sparse-View Gaussian Splatting with 3D-Aware Video Diffusion Priors

This work proposes a novel 3D-aware video restoration framework designed to enhance the quality of sparse 3DGS reconstruction and introduces a camera-conditioned geometric prior that guides the network toward geometrically grounded restoration that remains coherent across viewpoints.

Xinhui Liu, Can Wang, Wei Jiang et al. · 1 citation
Preprint Sep 2026

D3GS: Depth, DINO, and RGB Diffusion Co-Guided 3D Gaussian Splatting for Sparse-View Reconstruction

Novel view synthesis from sparse inputs remains challenging for 3D Gaussian Splatting (3DGS) due to ambiguous geometry, cross-view inconsistency, and missing details in under-constrained regions, resulting in degraded reconstruction and unstable rendering. To tackle these issues, we propose D$^{3}$GS, a Depth-DINO-Diff...

Yun-Qi Gao, Zhan-Feng Liao, Han-Zhang Tu et al. · 0 citations
Preprint Oct 2026

Sparse-GS2Mesh: 3D Gaussian Splatting Guided by Novel Stereo Views and 2DGS for Sparse View Surface Reconstruction

Surface reconstruction under sparse-view settings remains challenging due to limited geometric cues. Volume rendering methods based on signed distance functions often produce over-smoothed surfaces, while 3D Gaussian Splatting (3DGS), though time-efficient, suffers from incomplete geometry due to the lack of reliable d...

Y. Noh, Minje Kim, Tae-Kyun Kim · 0 citations
Open access Aug 2026

Semantic-guided 3D Gaussian splatting for sparse-view reconstruction in industrial digital twins

A semantic-guided 3D Gaussian splatting (3DGS) framework tailored to sparse-view industrial reconstruction was introduced, enabling robust reconstruction from limited viewpoints and offers a practical geometric foundation for automated inspection and remote equipment monitoring.

Bo-Yang Li, Tian-Han Gao, Zuan Gu et al. · 0 citations
Open access Sep 2026

GeoSplat: Generalizable 3D Gaussian Splatting from Sparse Multi-View Images with Geometry-Aware Priors

This work introduces a geometry-aware cost volume that injects relative pose distance, view-dependent ray angle, and spatial validity masks into dense depth matching, enabling the network to jointly reason about photometric consistency, triangulation reliability, and visibility.

Yue-Sheng Hao, Guangmang Cui, Ye-Cheng Zhao et al. · 0 citations

We use cookies to run the site and, with your consent, for analytics and to show ads. See our Cookie Policy.