Robotic systems require well-organised and maintainable software to operate as intended. This chapter presents fundamental concepts from software engineering applied to robotics. Students will learn how to approach the design, implementation, and maintenance of complex robotic systems. Topics covered include the software development life cycle, object-oriented design principles, version control tools, and Agile development methodologies to promote organised and iterative development. Additionally, software design patterns that enable modularity and scalability will be discussed. Modularity allows systems to be decomposed into interchangeable components that can be developed and tested independently. By creating reusable components, students will learn how to scale their software to meet increasing complexity. These concepts will be demonstrated through examples in ROS, a popular robotics framework that facilitates communication between distributed components in robotic systems. To solidify their understanding, students will work in groups to iteratively design a modular ROS-based controller. This project is meant to emphasise the importance of teamwork, communication, and flexibility when working in multidisciplinary teams. Upon completion of this chapter, students will have the tools necessary to design, maintain, and manage complex robotics software systems.
This publication proposes a definition and a classification of agile software development approaches and analyses ten software development methods that can be characterized as being "agile" against the defined criterion.
P. Abrahamsson, O. Salo, Jussi Ronkainen et al.· arXiv.org· 727 citations· ⚡54
The study shows that agile practices improve both informal and formal communication, but indicates that, in larger development situations involving multiple external stakeholders, a mismatch of adequate communication mechanisms can sometimes even hinder the communication.
M. Pikkarainen, Jukka Haikara, O. Salo et al.· Empirical Software Engineeri...· 401 citations· ⚡48
The results indicate that software engineering work practices are chosen opportunistically, adapted and configured to provide value under the constrains imposed by the startup context.
Nicolò Paternoster, Carmine Giardino, M. Unterkalmsteiner et al.· Information and Software Tec...· 394 citations· ⚡54
The results show that the embedded industry has been able to apply agile methods in its development processes and that the appreciation of the agile methods and their individual practices appears to increase once adopted and applied in practice.
O. Salo, P. Abrahamsson· IET Software· 238 citations· ⚡9
Consequences of happiness and unhappiness that are beneficial and detrimental for developers' mental well-being, the software development process, and the produced artifacts are found.
D. Graziotin, Fabian Fagerholm, Xiaofeng Wang et al.· Journal of Systems and Softw...· 236 citations· ⚡13
The Mobile-D approach is briefly outlined here and the experiences gained from four case studies are discussed, which helped develop an agile development approach for mobile application development.
P. Abrahamsson, Antti Hanhineva, H. Hulkko et al.· Conference on Object-Oriente...· 225 citations· ⚡18
Requirements in large systems rarely exist in isolation. Their meaning depends on the wider project context - other requirements, policies, decisions, tests, and implementation details. That becomes especially important when AI is used for review, because spotting a possible conflict or gap is only the beginning. ReqSpace explores how AI, visualisation, and connected project context can help reviewers understand those findings, trace the relationships behind them, and focus on the questions that…
AI is making software generation faster, but speed does not remove the need for expertise. As more work is delegated to AI, tacit knowledge may become one of the most important human advantages in software engineering. The post Beyond Prompt Engineering: The Role of Tacit Knowledge in Software Engineering appeared first on GPT-Lab.