"A Party That Never Stops": Designing Digital Third Places for Young People's Friendships on Discord
JaeWon KimThea Klein-BalajeeRyan M. KellyAlexis Hiniker
Sep 2026
Human-computer Interaction
Abstract
Third places---informal settings where relationships grow through repeated casual contact---are increasingly inaccessible to young people. Prior work shows that virtual third places exist, but little is known about how persistent settings and control over participation work together as relationships form. We interviewed 25 active Discord users ages 15--24 who had reported forming at least one friendship on the platform. Their accounts highlighted two conditions that worked together. Persistent, socially legible servers let them return to the same community, recognize others, and build shared histories and norms. Controllable presence let them observe, participate, deepen a relationship, or withdraw while managing visibility, identity, and commitment. Graduated visibility was especially important for cautious entry and identity exploration. We translate these findings into design principles, showing how each can support some of Oldenburg's third-place functions while creating tensions with others. These findings suggest that persistent digital communities can complement increasingly scarce physical third places by giving young people recurring, low-pressure opportunities for social connection.
This publication proposes a definition and a classification of agile software development approaches and analyses ten software development methods that can be characterized as being "agile" against the defined criterion.
P. Abrahamsson, O. Salo, Jussi Ronkainen et al.· arXiv.org· 727 citations· ⚡54
The study shows that agile practices improve both informal and formal communication, but indicates that, in larger development situations involving multiple external stakeholders, a mismatch of adequate communication mechanisms can sometimes even hinder the communication.
M. Pikkarainen, Jukka Haikara, O. Salo et al.· Empirical Software Engineeri...· 401 citations· ⚡48
The results indicate that software engineering work practices are chosen opportunistically, adapted and configured to provide value under the constrains imposed by the startup context.
Nicolò Paternoster, Carmine Giardino, M. Unterkalmsteiner et al.· Information and Software Tec...· 394 citations· ⚡54
The perception of the impact of agile methods is predominantly positive, and several challenge areas were discovered, but based on this study, agile methods are here to stay.
M. Laanti, O. Salo, P. Abrahamsson· Information and Software Tec...· 260 citations· ⚡20
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