We introduce PersonalAI 2.0 (PAI-2), a novel framework designed to enhance LLM-based systems through integration of external knowledge graphs (KGs). The proposed approach addresses key limitations of existing Graph Retrieval-Augmented Generation (GraphRAG) methods by incorporating a dynamic, multistage query-processing pipeline. The central point of the PAI-2 design is its ability to perform adaptive, iterative information search, guided by extracted entities, matched graph vertices, and generated clue-queries. An evaluation conducted on five benchmarks (Natural Questions, TriviaQA, HotpotQA, 2WikiMultihopQA, and MuSiQue) demonstrates an improvement in the factual correctness of generated answers compared to analogue methods (LightRAG, RAPTOR, HippoRAG 2, and PAI-1). PAI-2 achieves a 9% average gain by LLM-as-a-Judge on the 2WikiMultihopQA and MuSiQue benchmarks, and attains accuracy comparable to HippoRAG 2 on the TriviaQA and HotpotQA benchmarks, reflecting its effectiveness in reducing hallucination rates and increasing precision. We show that enabled search plan enhancement mechanism gain 18% boost compared to disabled one by LLM-as-a-Judge across five benchmarks. In addition, an ablation study reveals that PAI-2 achieves SOTA result on the MINE-1 benchmark, obtaining an 89% information-retention score with LLMs in the 7--15B tiers. Collectively, these findings underscore the potential of PAI-2 to serve as a reusable component for personalized AI applications, which require scalable, context-aware knowledge-representation and reasoning capabilities. The source code of PAI-2 is available at the following link: https://github.com/Dzigen/PersonalAI.
This publication proposes a definition and a classification of agile software development approaches and analyses ten software development methods that can be characterized as being "agile" against the defined criterion.
P. Abrahamsson, O. Salo, Jussi Ronkainen et al.· arXiv.org· 727 citations· ⚡54
Consequences of happiness and unhappiness that are beneficial and detrimental for developers' mental well-being, the software development process, and the produced artifacts are found.
D. Graziotin, Fabian Fagerholm, Xiaofeng Wang et al.· Journal of Systems and Softw...· 236 citations· ⚡13
The Mobile-D approach is briefly outlined here and the experiences gained from four case studies are discussed, which helped develop an agile development approach for mobile application development.
P. Abrahamsson, Antti Hanhineva, H. Hulkko et al.· Conference on Object-Oriente...· 225 citations· ⚡18
GAOKAO-Bench is introduced, an intuitive benchmark that employs questions from the Chinese GAOKAO examination as test samples, including both subjective and objective questions that contribute a robust evaluation benchmark for future large language models and offers valuable insights into the advantages and limitations...
Xiaotian Zhang, Chun-yan Li, Yi Zong et al.· arXiv.org· 216 citations· ⚡17
A study with 42 participants investigates the relationship between the affective states, creativity, and analytical problem-solving skills of software developers and offers support for the claim that happy developers are indeed better problem solvers in terms of their analytical abilities.
D. Graziotin, Xiaofeng Wang, P. Abrahamsson· PeerJ· 216 citations· ⚡13
This state-of-practice investigation was performed using a literature review followed by a multiple-case study approach and presents how inconsistency between managerial strategies and execution can lead to failure by means of a behavioral framework.
Carmine Giardino, Xiaofeng Wang, P. Abrahamsson· International Conference on...· 175 citations· ⚡19
Flint-interactive gives AI agents a language for creating interactive visualizations. Click a chart, filter data, highlight related content, and explore beyond the view the author originally chose. The post Flint-interactive: A language for creating interactive data visualizations appeared first on Microsoft Research.