Integrating Flipped Learning and Generative AI for Practice-Based Design Education: Evidence from a Knit Yarn Design Course
Hong QuZichao LingYadie Yang
Sep 2026
Human-computer Interaction
Abstract
In practice-based design courses such as knit yarn design, students must turn visual ideas into feasible material outcomes. This is difficult because creative decisions are tied to yarn properties, stitch structures, machine operation, and limited opportunities for physical sampling. This study presents an integrated pedagogical framework that combines flipped learning, exemplar-based reference, GenAI-assisted visual prototyping, and studio feedback in an undergraduate knit yarn design course. The framework was implemented through a cross-device platform with pre-class micro-videos, formative checks, a curated gallery, and a GenAI-supported ideation module. An exploratory course-based evaluation compared a historical control cohort (N = 12) and an intervention cohort (N = 16), supplemented by questionnaire responses and brief interviews. The findings are interpreted as context-specific indicators rather than confirmatory causal evidence. Exploratory comparisons showed higher scores in creativity thinking, design skills, problem solving, and total course score in the intervention cohort. Student and instructor responses suggested that flipped learning supported studio readiness, while GenAI mainly supported early-stage visual exploration rather than precise technical guidance. Overall, the study offers a practice-based instructional framework for integrating flipped preparation, GenAI-assisted visual prototyping, and studio feedback in design education.
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