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On the sample complexity of the active subspace method

Sep 2026 · 0 citations
Mathematics Computer Science

TL;DR

This paper derives non-asymptotic quasi-optimality bounds governed by a regularized inverse Christoffel function associated with the gradient field and shows that additional smoothness of the gradient map yields sharper coherence estimates and motivates tractable importance sampling from kernel diagonal measures.

Abstract

Active subspaces identify low-dimensional linear structure in high-dimensional parameter-to-output maps by estimating the dominant eigenspace of a gradient covariance operator. In practice this covariance is replaced by a Monte Carlo estimator built from a limited number of gradient evaluations. Classical analyses based on controlling the covariance error in operator norm lead to sample-complexity estimates that can be substantially more pessimistic than the sampling rules commonly used in computations. This paper studies the empirical active subspace method directly in the projection-error metric relevant for ridge approximation. We derive non-asymptotic quasi-optimality bounds governed by a regularized inverse Christoffel function associated with the gradient field. Under a bounded-gradient assumption, the resulting estimates already improve the sample-complexity estimates obtained from operator-norm covariance bounds. We then show that additional smoothness of the gradient map, expressed through membership in a reproducing kernel Hilbert space, yields sharper coherence estimates and motivates tractable importance sampling from kernel diagonal measures. Furthermore, the same smoothness assumption yields a priori decay bounds for the population active subspace tail energy, which can be combined with our finite-sample estimate to prescribe rank, regularization scale, and sample size, allowing to fully characterize the a priori sample complexity. The abstract assumptions are verified for lognormal Gaussian and affine uniform parametric elliptic PDEs using weighted summability of Hermite and Legendre series expansions.

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