Three robotic art installations which explore the aesthetics of adaptive behavior use learning and evolutionary processes not as a means to optimize a specific solution, but as an aesthetic experience on its own, suggesting new modes of interdisciplinary art-science research.
The synchronisation problem for one common movement, the rotation of an open hand about its long axis, is taken, and it is shown that it admits an exact solution needing no classifier, no training data and no calibration.
Large language models are increasingly deployed as synthetic consumer panels, promising $97\%$ cost reductions over traditional surveys. Yet aggregate validation metrics conceal systematic failures: variance compression, coefficient sign-flips, subgroup error balloons of 10--30 percentage points, and global corrections...
Reading a social situation often depends on behavior, not words alone. We introduce FriendBench, a benchmark for inferring whether two people are already familiar or are meeting as strangers, from a 20-second clip of a dyadic ice-breaker conversation. Every pair answers the same type of prompt, so only the manner of in...
Jeffrey M. Girard, Jason Z. Zheng, Jacqueline R. Vertino et al.· 0 citations
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LEXIC, a compact recurrent model that predicts response correctness from fixation sequences, word frequency, and character length, has 41.6K parameters and requires no language-model inference, supporting lightweight on-device inference.
Sumin Lee, Kyeonghun Kim, Subeen Lee et al.· 0 citations
We report a methodological study of agentic AI in gravitational-wave data analysis: two systems, Claude Code (Anthropic) and Codex (OpenAI), autonomously executed the same simple end-to-end pipeline on Einstein Telescope (ET) simulated data, on shared infrastructure and without human intervention. The object of study i...
Forking Garden is presented, a branching game generation system that uses narrative archetype as a persistent semantic signal across the generation pipeline, and suggests that propagated Rise/Fall distinctions can remain meaningful during play, while also supporting narrative understanding and creator-oriented interpre...
Yun-Ge Wen, Chen-Liang Huang, Hang-Yu Zhou et al.· 0 citations
Generative user interfaces (GenUIs) create new opportunities to adapt interfaces to individual users on demand. Yet personalization is difficult because it is not possible to provide settings for screens that have not yet been generated, making it necessary to learn preferences from users' feedback on generated interfa...
Yi-Hao Peng, Jeffrey P. Bigham, Jason Wu· 0 citations
Conversational AI systems are increasingly used for personal reflection and emotional disclosure, raising concerns about their effects on vulnerable users. Recent anecdotal reports suggest that prolonged interactions with AI may reinforce delusional thinking---a phenomenon sometimes described as AI Psychosis. However,...
Soorya Ram Shimgekar, Vipin Gunda, Jiwon Kim et al.· 0 citations
An enhanced end-to-end circuit problem-solving framework using Gemini 2.5 Pro as the backbone model for scalable engineering-education applications that substantially improves the robustness, scalability, and generalizability of LLM-based circuit problem solving for engineering education and practical circuit analysis.
Liangliang Chen, Wei-Yu Sun, Huiru Xie et al.· 1 citation
ParsVoice is introduced, the largest publicly available Persian speech-text corpus tailored for training multi-speaker TTS systems, along with a scalable pipeline to construct high-quality speech-text data from long-form audiobook recordings, supporting reproducible research on Persian speech synthesis and low-resource...
It is found that each family of methods leads to different conclusions: participants reported no differences in trust or satisfaction, Grad-CAM improved user performance, while mathematical metrics favored Guided Backpropagation, and implications for XAI evaluation frameworks are discussed.
Felix Kares, Timo Speith, Hanwei Zhang et al.· Computers in Human Behavior· 14 citations
Students in MIT’s Concourse program delve deeply into the human condition, debate challenging questions, and learn to develop judgment about issues that can’t be quantified.
Jennifer Neville did not want to go into computer science—but that’s exactly where she landed. Neville discusses the starts and stops that led to her professional sweet spot and her work identifying “surprising failures” making it hard for AI to handle complexity. The post What AI gets wrong and what failure teaches us appeared first on Microsoft Research.
MIT News · Artificial Intelligence· news.mit.eduSep 30, 2026
Able to defeat top-ranked human players and more efficient than other models, the new system could help decision-makers in military maneuvers or business negotiations.
Computer scientist, entrepreneur, and philanthropist will collaborate with the MIT Schwarzman College of Computing to advance AI and scientific discovery.
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