Skip to content

Category

human-computer interaction

1,682 papers

#human-computer interacti... Preprint Open access Sep 2026

"A Party That Never Stops": Designing Digital Third Places for Young People's Friendships on Discord

Third places---informal settings where relationships grow through repeated casual contact---are increasingly inaccessible to young people. Prior work shows that virtual third places exist, but little is known about how persistent settings and control over participation work together as relationships form. We interviewe...

JaeWon Kim, Thea Klein-Balajee, Ryan M. Kelly et al. · 0 citations
#cybersecurity Preprint Open access Sep 2026

ResumeShield: Channel Separation and an Open Benchmark for Indirect Prompt Injection in AI Resume Screening

An AI resume screener reads a document supplied by the person it is evaluating, inverting the usual trust relationship between an assessor and the material it assesses. Candidates exploit this by concealing instructions inside a resume using white text, zero font size, hidden elements, markup comments, document metadat...

Jay Barach · 0 citations
#human-computer interacti... Preprint Open access Sep 2026

Utilizing AI-Driven Project Management Tools for Optimized Talent Management in HRM: A Framework for Enhanced Resource Allocation and Performance Prediction

When it comes to aiding businesses with demanding tasks regarding human resource management, TalentOptima unequivocally boasts of the best there is to offer. This tool utilizes AI based decision making, advanced predictive analytics, and also machine learning, all of which help in enabling automated resource allocation...

Jay Barach · 0 citations
#robotics Preprint Open access Sep 2026

Affective Shared Autonomy: Temporal Affect Dynamics and Subjective Evaluation in Bimanual Teleoperation Tasks

Physical teleoperation integrates human cognitive flexibility with robotic precision, yet demanding manipulation tasks frequently induce severe cognitive workload, acute frustration, and execution breakdown. Conventional shared autonomy paradigms rely primarily on task-based rules, such as spatial error boundaries, whi...

Zhengji Liang, Guiyin Tian, Sijin Qu et al. · 0 citations
#human-computer interacti... Preprint Open access Sep 2026

DELUGE: Decomposed Entropy-coded Live Unstructured Geometry Exchange for Real-time Particle Streaming

Particle-based physics simulations, including fluids, smoke, and granular media, are fundamental to visual realism in immersive VR and AR. With the growing adoption of social VR and digital twins, demand is increasing for shared experiences in which multiple users interact with the same simulation in real time. Realizi...

Hikari Yanagawa, Yuichi Hiroi, Takefumi Hiraki · 0 citations
#human-computer interacti... Preprint Open access Sep 2026

FootprintRAG: Visual Analytics for Evidence Context Refinement in RAG-based Scientific Literature Exploration

Retrieval-Augmented Generation (RAG) is increasingly used to ground large language model (LLM) outputs in scientific literature. However, in open-ended literature exploration, the evidence context used for generation is often produced through hidden retrieval, reranking, assessment, and filtering steps. Users may recei...

Xingyu Liu, Yu Dong, Qizhen Yu et al. · 0 citations
#robotics Preprint Sep 2026

OHRID-Retail: An Open Multimodal Dataset of Human Activity in Retail Environments

Open datasets describing human behavior in environments shared with mobile robots remain limited, particularly for retail activities that combine locomotion, reaching, object handling, and robot guided movement. This paper introduces OHRID Retail, an open, human centered multimodal dataset collected from 16 healthy adu...

Xiang-Rui Wang, Yue-Tong Wu, Jalen Beeman et al. · 0 citations
#human-computer interacti... Preprint Open access Sep 2026

Digital Twins Need Feedback

Digital twins are too often described as realistic simulations, anatomical avatars, dashboards, or data mirrors. Those artifacts can be useful, but they miss the defining property of a digital twin: bidirectional feedback between a physical counterpart and a virtual counterpart. The physical system continuously updates...

Guo-Qiang Zhang · 0 citations
#neuroscience Preprint Feb 2023

Comparison and Analysis of Cognitive Load under 2D/3D Visual Stimuli

2D and 3D videos could generally induce a higher cognitive load, but the extent of the differences also depended on the contents of the video stimuli and the viewing purpose, and the Cognitive Load Index (CLI) was introduced.

Yu Liu, Chen Song, Yunpeng Yin et al. · 1 citation
#human-computer interacti... Preprint Open access Sep 2026

The Data Hospital: A Workflow-Based Concept for Explainable Research Data Quality Assistance

Research data quality is multidimensional and purpose-dependent: it emerges from the interplay of data, intended use, contextual knowledge, documentation, intervention decisions, and traceability. This concept paper presents the Data Hospital, a human-in-the-loop control and interaction model for research data quality....

Lennard Scheurer, Robert Porzel, Vinicius Carrillo Beber et al. · 0 citations
#human-computer interacti... Preprint Sep 2026

What Parents Can See: Divergent Accounts of Youth AI Companion Use in Parenting and Teenager Subreddits

A codebook covering modes of use, risks, benefits, and parental mediation for youth AI companion use from parenting and teenager communities is developed and applied at corpus scale with an LLM, arguing differences track what a given kind of use makes visible to someone outside the conversation.

T. Berkane, A. Bischops, Anika Mellacheruvu et al. · 0 citations
#human-computer interacti... Preprint Open access Sep 2026

Ageing, Digital Literacy, and Interaction Modality in Immer-sive Virtual Reality: Psychomotor Performance, Cognitive Flexibility, and Their Processing-Speed Association

Extended reality (XR) increasingly supports training and cognitive assessment, yet the age sensitivity of its interaction techniques is unclear. This study examined age, digital literacy, and interaction modality as correlates of psychomotor and cognitive-flexibility performance in immersive virtual reality (VR). Two h...

Panagiotis Kourtesis, Katerina Denaxa, Lydia Asimakopoulo et al. · 0 citations

From tech blogs

See all →
MIT News · Artificial Intelligence Oct 7, 2026

Discovering the value of humanistic inquiry

Students in MIT’s Concourse program delve deeply into the human condition, debate challenging questions, and learn to develop judgment about issues that can’t be quantified.

Microsoft Research Blog Oct 6, 2026

What AI gets wrong and what failure teaches us

Jennifer Neville did not want to go into computer science—but that’s exactly where she landed. Neville discusses the starts and stops that led to her professional sweet spot and her work identifying “surprising failures” making it hard for AI to handle complexity.  The post What AI gets wrong and what failure teaches us appeared first on Microsoft Research.

MIT News · Artificial Intelligence Sep 30, 2026

This game-playing AI is the new champ at Stratego

Able to defeat top-ranked human players and more efficient than other models, the new system could help decision-makers in military maneuvers or business negotiations.

We use cookies to run the site and, with your consent, for analytics and to show ads. See our Cookie Policy.