As LLMs take up the role of authoring charts using visualization domain-specific languages (DSLs), the human constraints that shaped those languages may no longer apply, as what is easy for a person is not necessarily easy for a model. To understand how LLMs might work better with DSLs, we explore where and how they fa...
Hang Chang, Andrew M. Mcnutt, Katherine E. Isaacs· 0 citations
Over twenty editions, the ICWSM community has examined social life online as platforms, interactions, and research methods have changed. What can this body of research tell us at this critical juncture, as AI increasingly reshapes how people communicate online? We analyzed 2,139 indexed contributions from 2007 to 2026,...
The construction of most supervised learning datasets revolves around collecting multiple labels for each instance, then aggregating the labels to form a type of "true" label. We question the wisdom of this pipeline by developing a (stylized) theoretical model of this process and analyzing its statistical consequences,...
Topological Data Analysis (TDA) offers novel methods for understanding temporal dynamics in complex systems, yet its application in information systems design faces a fundamental challenge: how should systems present analytical outputs when interpretation frameworks are still developing? This paper reports on the devel...
Hitoshi Inoue, Koichi Yasutake· 0 citations
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UMAP achieves scalable layout optimization through stochastic negative sampling. However, this stochasticity can lead to unstable embeddings across reruns and downstream reuse, as the estimated repulsive forces depend on the ordering of sampling events. We present ibUMAP, a coherent field-based alternative that evaluat...
Bin Chen, Yu-Meng Xue, Patrick Paetzold et al.· 0 citations
Inferring human engagement from gameplay video is important for game design and player-experience research, yet it remains unclear whether vision--language models (VLMs) can infer such latent psychological states from visual cues alone. Using the GameVibe Few-Shot dataset across nine first-person shooter games, we eval...
Ziyi Wang, Qizan Guo, Rishitosh Singh et al.· 0 citations
Dialogue with a large language model can lead a person to insight: a sudden change in how they understand a problem. This perspective asks how model activity relates to insight as a dialogue unfolds. I propose that part of the intelligence expressed in dialogue arises from two interacting recurrences: each generated to...
Large language model (LLM) chatbots are increasingly reaching users through messaging platforms (e.g. WhatsApp). However, these systems remain largely proprietary and opaque, while academic research has focused on narrow, domain-specific assistants. This leaves open questions about how people use general-purpose LLMs a...
Hiba Eltigani, Rukhshan Haroon, Asli Kocak et al.· 0 citations
Large language models (LLMs) are increasingly shaping how information is created and disseminated, from companies using them to craft persuasive advertisements, to election campaigns optimizing messaging to gain votes, to social media influencers boosting engagement. These settings are inherently competitive, with sell...
3D Gaussian avatars support fast rendering, however, their real-time animation is often challenged by the costly neural inference. We address this bottleneck and show that the animation of pretrained avatar models can be closely approximated by a linear combination of identity-independent blendshapes. Building on this...
Ramazan Fazylov, Stamatis Lefkimmiatis, Ivan Laptev· 0 citations
Quadrupedal locomotion requires balancing conflicting objectives such as command tracking, stability, and energy efficiency, yet conventional reinforcement learning (RL) hardcodes these priorities into a fixed scalar reward at training time. We present PROMO (Preference-Conditioned Multi-Objective Reinforcement Learnin...
Amr Mousa, Rifny Rachman, Neil Karavis et al.· 0 citations
Analytical charts in multimodal deep research encode quantitative claims, requiring every visualized value to be faithfully grounded in supporting evidence. Unlike retrieved images that mainly provide contextual information, charts require numerical fidelity: visualized values should not only match retrieved evidence q...
Yuxin Yue, Yingchen Zhang, Ruqing Zhang et al.· 0 citations
Students in MIT’s Concourse program delve deeply into the human condition, debate challenging questions, and learn to develop judgment about issues that can’t be quantified.
Jennifer Neville did not want to go into computer science—but that’s exactly where she landed. Neville discusses the starts and stops that led to her professional sweet spot and her work identifying “surprising failures” making it hard for AI to handle complexity. The post What AI gets wrong and what failure teaches us appeared first on Microsoft Research.
MIT News · Artificial Intelligence· news.mit.eduSep 30, 2026
Able to defeat top-ranked human players and more efficient than other models, the new system could help decision-makers in military maneuvers or business negotiations.
Computer scientist, entrepreneur, and philanthropist will collaborate with the MIT Schwarzman College of Computing to advance AI and scientific discovery.
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