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Author

Yujun Shen

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Preprint Oct 2026

PhysSkin++: Real-Time and Generalizable Physics-Based Animation via Self-Supervised Neural Skinning

Generalizing real-time physics-based animation across diverse 3D shapes and spatial discretizations remains challenging. In this paper, we introduce PhysSkin++, a physics-informed framework that learns continuous neural skinning fields from static geometries to construct compact deformation subspaces. Specifically, we...

Yuan-Hang Lei, Bao-Fei Liu, Xing-Xuan Li et al. · 0 citations
Preprint Aug 2026

4DAnyone: Create Anyone in 4D from a Casual Monocular Video

4DAnyone outperforms prior methods in both novel-view video quality and downstream 4DGS reconstruction, with robust in-the-wild generalization.

Yudong Jin, Tao Xie, Qihang Zhang et al. · 1 citation

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