This study investigates the challenge of ambiguity faced by Vision-Language Models (VLMs) in understanding spatial semantics. Spatial cognition, shaped by cognitive psychology, spatial science, and cultural context, often assigns directionality to objects. However, natural language descriptions of spatial relations frequently omit explicit reference frames, leading to semantic ambiguity and potentially serious errors for embodied AI robots. Existing VLMs, due to insufficient training on reference frames and object orientations, often produce inconsistent responses. To address this issue, we construct a new dataset, AlloEgo-View, comprising (image, query, view-specific answer) triplets that capture key object relations from both allocentric and egocentric perspectives. The view-specific descriptions follow a structured spatial representation that annotate detailed scene descriptions, reference and target objects, their orientations, reference frames, and view types. Building on AlloEgo-View, we develop AlloEgo-VLM, a framework to disambiguate allocentric and egocentric reference frames, even under ambiguous queries, and to be easily integrated into existing VLMs via supervised fine-tuning. Furthermore, we deploy our framework onto an embodied robotic platform within NVIDIA Isaac Sim to validate its real-world feasibility in open-ended object searching tasks. Experiments highlight the limitations of current VLMs in handling view-specific queries and demonstrate the strong disambiguation ability of AlloEgo-VLM.
Kuan-Lin Chen, Tzu-Ti Wei, Chao-Chi Liao et al.· 0 citations
Recent advances in large language models (LLMs) and vision-language models (VLMs) have enabled new possibilities for 3D question answering (3D-QA), a key capability for embodied AI and robotic perception. However, most existing methods rely on 3D-specific training or fine-tuning with costly annotations, limiting their scalability and real-world applicability. We present \textbf{ViewMind3D}, a fully training-free and modular framework for 3D spatial reasoning over multi-view observations of a scene without requiring complete 3D reconstruction. The framework decomposes the 3D-QA task into four interpretable components: (1) question-driven multi-view selection, (2) guided visual grounding with language-conditioned object cues, (3) spatial context encoding via a bird's-eye-view (BEV) viewpoint indicator, and (4) structured answer generation through role-based reasoning. This design enables structured, robust, and interpretable reasoning without requiring model tuning. Experimental results on ScanQA and SQA3D show that ViewMind3D achieves competitive performance compared to prior training-free and fine-tuned 3D-LLMs. In particular, our method improves performance on spatially grounded question types, such as ``What''questions in SQA3D, while maintaining strong overall accuracy (50.8\%) and achieving 73.4 CIDEr on ScanQA. These results demonstrate that effective 3D reasoning can be achieved through modular orchestration of general-purpose LLMs and VLMs for robotic perception in real-world environments.
Ping-Kun Chiang, Kun-Ru Wu, Po-han Li et al.· arXiv.org· 0 citations
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