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Author

Tiande Guo

2 papers indexed here

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Preprint Oct 2026

BlazeVGGT: 13x Faster VGGT at 2,000 Frames via Camera Token without Training

Feed-forward visual geometry models, exemplified by VGGT, have demonstrated strong multi-view reconstruction capabilities through dense global attention. However, the resulting all-to-all cross-view computation scales quadratically with the number of input views, making long-sequence inference particularly expensive du...

Shu-Jun Yao, Jun-Hui Lin, Cong-Ying Han et al. · 0 citations
#artificial intelligence Open access Dec 2024

Preference-based opponent shaping in differentiable games

A novel Preference-based Opponent Shaping (PBOS) method to enhance the strategy learning process by shaping agents’ preferences towards cooperation by incorporating the preference parameter into the agent’s loss function, thus allowing the agent to directly consider the opponent’s loss function when updating the strate...

Xinyu Qiao, Yudong Hu, Cong-Ying Han et al. · 1 citation

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