Skip to content

3 papers indexed here

We haven’t gathered this author’s papers yet. Follow them and we’ll fetch their work.

Not the right person? Other researchers publish under this name.

Preprint Aug 2026

IF:CARGO: LLM-Based Semantic Compilation for Al-Native Rule Programming Games

This case study presents IF: CARGO, an experimental puzzle game that uses a large language model as a semantic compiler rather than an autonomous game-playing agent. Players author IF/THEN rules in natural language, which the model translates into a constrained command schema for deterministic validation and execution...

T. Hsu, Lian-Ye Zhang, Jiang-Xu Lin et al. · 0 citations

Who embraces AI in play? Exploratory modeling of player preference profiles toward game AI

This study applies Archetypal Analysis to standardized acceptance ratings across eight representative AI application contexts in games to provide an exploratory empirical vocabulary for segmenting game AI audiences and offers preliminary design implications for more context-sensitive and player-sensitive AI integration...

T. Hsu, Jiang-Xu Lin, Wen-Ran Chen et al. · 0 citations

The Double-Edged Sword of Open-Ended Interaction: How LLM-Driven NPCs Affect Players' Cognitive Load and Gaming Experience

Empirical evidence is provided for understanding the "double-edged sword" effect of LLM-NPCs on player experience, and the importance of scenario-sensitive and user-sensitive design in intelligent NPC systems is highlighted.

T. Hsu, Wen-Ran Chen, Jiang-Xu Lin et al. · 4 citations

We use cookies to run the site and, with your consent, for analytics and to show ads. See our Cookie Policy.