Reconstructing complete, scene-aligned 3D objects from casual images requires integrating sparse, uncertain observations and inferring surfaces hidden by occlusions. We present GATOR, a generative and agentic framework that recovers textured object assets and their scene-relative pose from one or more images. Our local...
Qi-Rui Wu, Stanley T. Birchfield, Hesam Rabeti et al.· 0 citations
Vision-language models (VLMs) have shown promising spatial reasoning capabilities from static visual inputs, where the evidence needed to answer a question is available in the provided views. However, in cluttered environments, answer-relevant evidence may be occluded rather than absent: an object may lie beneath a pil...
It is shown that a flexible and expressive transformer, PointZero, outperforms prior methods on the same data and demonstrates the utility of the pre-training objective by post-training PointZero for two downstream applications: action-conditioned 3D dynamics prediction and imitation learning.
B. Duisterhof, Kai-Feng Zhang, Adam Hung et al.· 3 citations· ⚡1
This work develops PROBE, a framework for benchmarking and finetuning VLM agents on cluttered tabletop scenes, and designs PROBE-Agent, a finetuning recipe to distill successful trajectories from a powerful teacher foundation model to a smaller open-weight model using a mixed data recipe that encourages manipulation-ef...
Vineet Bhat, Si-Yi Chen, Alex Zook et al.· 0 citations
We introduce Hydra-0, a generalist world model conditioned on action flow, which represents robot actions as pixel motion. This shared visual interface enables generalist world modeling and control by learning action consequences across embodiments, tasks, environments, and video-generation backbones. Our best configur...