Embodied agents replan frequently to recover from execution drift, partial observability, and coordination hazards, but each LLM-based replanning call can consume an accumulated textual context that grows over time and across agents. Once this context becomes large, replanning latency develops heavy tails and can miss real-time deadlines even when task success remains high, a failure mode that is hard to detect from average latency or success alone. We present BRACE, a controller that formulates replanning as a budgeted control loop by deciding whether to replan, selecting a replanning mode, and allocating an explicit token budget and latency service-level objective (SLO) while accounting for optional efficiency modules. As a reusable component, we introduce E-RECAP, a cost-aware progressive token pruning method that predicts token utility and prunes replanning contexts across transformer layers while preserving critical head and tail tokens. Across Meta Habitat, RoboFactory, and AirSim, BRACE with E-RECAP reduces replanning-call token counts by 62-92% and SLO violation rates from 85.5-100.0% to 4.7-50.0% in settings where task success is already saturated. In a harder RoboFactory setting where open-loop, frozen-plan, and No BRACE all fail, BRACE + E-RECAP reaches 80.0% success with 4.6% SLO violations, demonstrating that tail-aware per-call budgeting is effective across embodied platforms.
Shuaijun Liu, Feiyang You, Xingwei Chen et al.· 0 citations
Token skipping is a widely used training-free way to accelerate vision--language--action (VLA) models by bypassing computation for most visual tokens at each control step according to a gate. When the next gate is harvested from the previous accelerated forward, however, the tokens skipped at one step are also the ones least visible to the next gate, and the damage can compound across control steps until the task fails. We study the two mechanisms this class is built on, reuse and deletion, crossing each against where its gate signal comes from on identical episodes. At a skip ratio of 0.9 on LIBERO-Object, both collapse when the gate comes from the model's own accelerated forwards, to 0.68 under reuse and to 0.31 under deletion against a dense 1.00, and the collapse is invisible to the action-level detectors we evaluate. What separates collapse from dense-level operation is not the mechanism but whether the gate is clean, computed by a forward that skipped nothing. We therefore propose actuation-slack refresh, one dense pass run while the robot executes its current action chunk, off the critical path, that hands the next step a clean gate and a fresh KV base. Since the measured detectors do not reliably reveal the failure, the refresh is unconditional rather than triggered. Both mechanisms then recover to 0.98, keeping the speed of skipping and the information of a dense pass. We then integrate the refresh into state-of-the-art caching and pruning methods across two VLA policies, 4 LIBERO suites, and 4 SIMPLER tasks, where it repairs every collapse caused by using a self-harvested gate. Serve latency drops 18--22\% below dense, measured both in simulation and on a physical robot. Where the gate signal comes from, not how tokens are skipped, decides closed-loop reliability for accelerated VLAs.
Qi Luo, Shuaijun Liu, Hao Zhao et al.· 0 citations
CPM-MultiAgent is proposed, a CPM-grounded emotion evolution multi-agent framework for supporting emotional changes in persona-based dialogue that represents a character's emotion as a latent state that is continuously reshaped by dialogue triggers.
Jingyao Cai, Shuaijun Liu, Abdul Rehman et al.· arXiv.org· 0 citations
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