3D editing methods are usually tested on a single edit, yet an asset is built through a long sequence of revisions, each of which must implement the requested change while leaving everything else unchanged. We introduce EditHero, to our knowledge the first benchmark for long-horizon, part-level 3D editing, with natural...
Rui-Han Yu, Yu-Ju Tsai, Mu-Yao Niu et al.· 0 citations
WorldRover turns long-horizon world exploration into a scalable data-generation problem, providing supervision for models that must build, maintain, and revisit coherent representations of an explorable world.
Xiao-Jie Xu, Zhe Lin, Run-Yi Li et al.· 0 citations
Vega is a unified framework that bridges video understanding and generation and employs a hybrid architecture combining autoregressive (AR) prediction with diffusion-based rendering, providing a structured representation that guides the diffusion module in rendering dense, high-resolution video frames.