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Author

Qi Yang

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Preprint Oct 2026

Codec-Compatible Learned Compression for 3D Gaussian Splatting

Video-based 3D Gaussian Splatting (3DGS) compression methods provide a practical route by representing Gaussian attributes as 2D maps and coding them with standard video codecs. Among these maps, high-dimensional non-DC spherical harmonics (SH-AC) maps contain the largest number of channels and account for a dominant p...

Fei-Yang Yu, Qi Yang, Wen-Jie Huang et al. · 0 citations
Preprint Oct 2026

Efficient Gaussian Splatting Sequence Compression with Standard Video Codecs

This paper presents a novel effective Gaussian Splatting (GS) sequence Compression method that utilizes the Video codec (GSCV). Existing video-based GS sequence compression relies on the Parallel Linear Assignment Sorting (PLAS) and tracked primitive information to convert GS into smooth 2D videos. However, tracked inf...

Qi Yang, Shu-Ting Xia, Le Yang et al. · 0 citations

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