We present our solution for the MOSEv2 track of the 8th Large-scale Video Object Segmentation (LSVOS) Challenge at ECCV 2026. The challenge evaluates robust video object segmentation under complex temporal dynamics, including long-term occlusion, disappearance and reappearance, large appearance changes, and strong interference from visually similar objects. Our method builds on SAM~3 and focuses on its memory readout. Standard target-only memory retrieval can confuse the annotated target with same-class non-target objects because such distractors are represented only implicitly as background. Our method introduces Competitive Memory Readout, which explicitly incorporates same-class competitor evidence when retrieving target information from memory. To prevent excessive suppression of weak or reappearing targets, we further apply a lightweight adaptive restoration rule after competition. The resulting system retains the original SAM~3 tracking pipeline while improving target identity preservation in challenging videos. Our submission achieves 66.20 on the primary challenge score and ranks 2nd in the MOSEv2 track.
Building capable embodied agents requires not only multimodal perception and understanding, but also agentic capabilities for reasoning about actions, adapting to evolving situations, and interacting with the physical world. In this report, we introduce Hy-Embodied-VLM-1.0, an efficient and powerful embodied foundation model specifically designed for embodied agents operating in the physical world. To cultivate such capabilities from the pre-training stage onward, we define an action-centric capability taxonomy comprising three progressive dimensions: Action-Relevant State Understanding, Action-Transition Reasoning, and Sequential and Adaptive Reasoning. Guided by this taxonomy, we develop a systematic data pipeline and curate data mixtures spanning both pre-training and post-training. To deliver strong physical-world understanding and interaction capabilities while supporting latency-sensitive deployment, we build our model on the Hy3-A3B language backbone and the Hy-ViT2 vision encoder. Its efficient Mixture-of-Experts architecture combines strong model capacity with high inference efficiency. We evaluate Hy-Embodied-VLM-1.0 on a comprehensive suite of 38 benchmarks covering embodied perception, physical-world understanding, and embodied reasoning. The model achieves the best performance among similarly sized models on 19 of the 38 benchmarks and substantially outperforms strong competitors, including Qwen3.6-A3B and Cosmos 3. Compared with the previous-generation Hy-Embodied-0.5 MoT-2B, Hy-Embodied-VLM-1.0 improves average performance by 8.4%. Despite activating only 3B parameters, it achieves performance close to that of the previous-generation model with 32B activated parameters. Beyond static benchmark evaluation, Hy-Embodied-VLM-1.0 also demonstrates strong performance on embodied agentic tasks requiring multi-turn interaction and long-horizon reasoning.
Ziyi Wang, Xumin Yu, Yongming Rao et al.· 4 citations
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