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Author

Min-Xian Li

2 papers indexed here

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Preprint Sep 2026

MeshSplatBench: A Unified Benchmark for Triangle- and Mesh-Based Neural Rendering

Triangle- and mesh-based neural rendering aims to bridge neural scene representations and existing graphics engines (\textit{e.g.}, Unity and Blender) by leveraging triangle primitives compatible with standard rasterization hardware. However, existing methods are developed and evaluated under inconsistent settings, wit...

Kai-Xuan Zhang, Min-Xian Li, Ming-Wu Ren et al. · 0 citations
Open access Aug 2026

Learning Query-assisted Multiple Prototypes for Few-shot Medical Image Segmentation

Few-shot semantic segmentation, which is dedicated to the generalization of models to segment novel classes with scarce annotated samples, has achieved tremendous progress recently due to the significant advancement of deep CNNs. However, existing approaches in medical scenarios, namely Few-Shot Medical Image Segmentat...

Jian Jiang, Min-Xian Li, Shi-Dong Wang et al. · 0 citations

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