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Louis Burk

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#large language models Book Open access Oct 2026

Modular Meta-Languages for Structured Instructions: A Novel Approach for LLM Integration into Evolving Engineering Toolchains

Large Language Models are increasingly used to generate structured engineering artifacts, yet the instruction artifacts that govern this generation are rarely treated as modeling artifacts in their own right. They typically appear as monolithic prompt blocks, schemas, or informal examples. When tools, metamodels, APIs, or domain vocabularies evolve, stable domain concepts, volatile tool details, validators, and examples drift together in a single prompt contract. This paper puts forward the thesis that prompt-level instruction artifacts should be understood as versioned modeling languages: explicit artifacts that define the LLM-facing structure required to obtain tool-consumable outputs. We realize this idea through Modular Meta-Language-defined Structure Instructions (MMLDSI), a modular architecture that decomposes structured instructions into versioned modules with explicit interfaces, profiles, adapters, validators, examples, and deterministic rule-deck resolution. Changes to tools or domain concepts can then be represented at the affected modules and profiles rather than hidden inside whole-prompt rewrites. The approach is demonstrated in VR scene generation and automotive security modeling. Across a balanced 320-artifact VR subset, required-key validity reaches 88.1%, while a stricter prompt-contract audit accepts 80.9% and exposes remaining tool-readiness gaps. An offline monolith-to-modular pilot maps 12 legacy feature families and resolves 343 case-specific decks without dependency gaps. Our contribution is not another prompting technique, but a model-management perspective on instruction artifacts for evolving LLM toolchains.

Louis Burk, Alexander Fischer, Christoph Scharnagl et al. · 0 citations
Conference Aug 2026

From text to immersive 3D: an end-to-end pipeline for automated retrieval-augmented virtual room generation

This paper introduces a retrieval-augmented Text-to-WebXR pipeline that converts free text into interactive, browser-based 3D environments. Leveraging embedding-based retrieval, cross-encoder reranking, and a structured scene schema with constraint-aware placement, the approach generated one validated room description for each of the 229 firms. Expert evaluation indicates consistently high quality (M=4.46/5), with near-perfect scores in consistency (4.99) and completeness (4.88). A user study with 204 participants shows that 79.6% perceive 3D environments as a meaningful enhancement to textual profiles; participants with less prior 3D experience found the representations more helpful, indicating a novelty effect. These results demonstrate that immersive WebXR representations substantially strengthen user engagement and understanding, offering a scalable pathway for employer branding and digital recruitment, and point to interactivity as a key avenue for future work.

Louis Burk, Christoph Scharnagl, Uwe Wienkop · 0 citations

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