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Author

Linus Franke

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Preprint Sep 2026

Compact Neural Appearance Models for Efficient Gaussian Splatting

Explicit primitive-based radiance fields such as 3D Gaussian Splatting typically model view-dependent appearance using low-order spherical harmonics (SH). Although efficient to evaluate, SH coefficients dominate per-primitive storage and memory traffic, while their band-limited basis restricts angular detail. We presen...

Florian Hahlbohm, Jorge Condor, Linus Franke et al. · 0 citations
Book Open access Jul 2026

Immediate 3D Gaussian Splat Reconstruction of Unordered Input with Global Consistency

3D Gaussian Splatting (3DGS) has become the method of choice for reconstructing and real-time rendering of captured scenes. To capture a scene with good visual quality, continuous image sequences are usually combined with out-of-order shots for better scene coverage. Structure from motion can reconstruct such captures,...

Andréas Meuleman, Linus Franke, Boris Zhestiankin et al. · 0 citations

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