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Liang-Yan Gui

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Jul 2026

AniGS: Bridging Rendering and Diffusion Prior for 3D Scene Animation

AniGS is presented, a method for scene-level animation of 3D Gaussian Splatting (3DGS) reconstructions that adds subtle, distributed dynamics, e.g., vegetation motion, while preserving rigid structures in reconstructed environments.

Yen-Chi Cheng, Chen Gao, Chuhan Chen et al. · 0 citations

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