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Katrin Schmid

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Preprint Aug 2026

Training a Conditioned Video Game Agent on a VLM Annotated Dataset

Reinforcement Learning (RL) is a powerful but far from easy-to-use technique for policy learning. In the specific case of video games, access to the game engine is required to get rewards for training (e.g. to collect rewards from the environment). Furthermore, the proper identification and weighting of the rewards gen...

Katrin Schmid, I. Frosio · 1 citation

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