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Review 2026

Gamification and Student Acceptance of Technology-Enhanced Learning Platforms: Evidence from an Extended TAM Pilot Study

Technology-Enhanced Learning (TEL) platforms have become an operational default in higher education, yet student acceptance and sustained engagement vary considerably across cohorts and course designs. Gamification—the deliberate use of game-design elements such as points, badges, challenges, feedback, and narrative in...

K. Tso · 0 citations

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