Zero-shot object-goal navigation (ZSON) in open-vocabulary scenarios is challenging, as it requires a robot to locate an arbitrarily specified object in an unseen environment without task-specific training. Currently, the task still suffers from high latency and limited accuracy due to redundant perception pipelines and insufficient evidence for reliable target confirmation. In this letter, we reframe ZSON as an evidence-driven perception-to-decision problem and present AECNav, a training-free pipeline built on three components: i) Evidence-gated perception, which utilizes a shared encoding across all reasoning stages to establish a unified semantic basis and eliminate redundant computations; ii) Evidence consolidation, which aggregates detections into cluster-level log-odds beliefs. This explicitly separates genuine target support from the false confidence of visually similar distractors, while treating the absence of expected detections as negative evidence; and iii) Active evidence acquisition, which sustains productive exploration under weak semantic cues by selecting frontiers that maximize information gain at minimal traversal cost. As a result, AECNav significantly outperforms previous methods and achieves state-of-the-art success rates of 84.7%, 57.3%, and 51.3% on HM3D-v2, HM3D-OVON, and MP3D, respectively, with substantially lower inference overhead, and attains 95% success across 40 trials on a physical quadruped robot at roughly 5Hz. Code will be made publicly available upon acceptance.
Guanlin Liu, Shaobin Ling, Renyuan Liu et al.· 0 citations
Learning robot dexterous manipulation from human manipulation videos requires reliably retargeting human intent to executable robot actions while maintaining stable hand-object contact, which remains a key challenge in embodied intelligence. Existing retargeting methods often ignore explicit contact modeling or rely on reinforcement learning, resulting in limited accuracy and generalization. To address this, we propose ObjRetarget, a human-to-robot motion retargeting framework for learning robot dexterous manipulation from human videos, which integrates anthropomorphic arm trajectory constraints with structured hand-object geometric modeling. For arm motion, reference trajectories extracted from human videos are used for initialization, followed by anthropomorphic constraints and redundancy-aware optimization to generate natural and accurate movements. For hand manipulation, ObjRetarget represents multi-finger contacts using polytope clusters and preserves contact structure through geometric invariants to improve stability. Experiments on real robots show that ObjRetarget improves manipulation success rates and contact stability across multiple dexterous tasks, and generalizes well to different demonstrations, object poses, and task settings.