Jul 2026
AniGS: Bridging Rendering and Diffusion Prior for 3D Scene Animation
AniGS is presented, a method for scene-level animation of 3D Gaussian Splatting (3DGS) reconstructions that adds subtle, distributed dynamics, e.g., vegetation motion, while preserving rigid structures in reconstructed environments.
Yen-Chi Cheng, Chen Gao, Chuhan Chen et al.
· arXiv.org · 0 citations