This work proposes GeometryAP, a training-free framework for consistent 3D content generation via geometry-informed auxiliary priors in a two-stage "generate-then-reconstruct" pipeline, and proposes the 3D Gaussian-based Global-to-Local Mesh optimizer (GaussGLMeshizer).
Huizhi Zhu, Yanping Fu, Xiang-Qian Shen et al.· IEEE Transactions on Visuali...· 0 citations
Tempo3D is proposed, a resource-efficient paradigm for high-fidelity VecSet-based 3D generation via efficient temporal-aware fine-tuning and multi-view latent aggregation that outperforms state-of-the-art baselines in generation quality, geometric precision, and editability under a highly efficient computational budget...
Huizhi Zhu, Jiongming Qin, Yusen Wang et al.· ACM Transactions on Graphics· 0 citations
SARG-GS is proposed, a geometry-driven 3DGS framework tailored for sparse-view scenarios, comprising a Semantic Augmented Epipolar Fusion (SAEF) module and a Residual Guided Reprojection Compensation (RRC) module, which achieves superior structural completeness and rendering fidelity with as few as three input views.
Huan Zhou, Huizhi Zhu, Jiongming Qin et al.· The Visual Computer· 0 citations
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