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Author

Hideo Saito

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Open access 2026

Shadow-Aware Inverse Rendering in Gaussian Splatting

Inverse rendering decomposes a scene into geometry, materials, and lighting to enable physically consistent view synthesis and relighting. Inverse rendering approaches built upon Gaussian Splatting benefit from its efficient reconstruction pipeline, yet they struggle in the presence of strong shadows. Shadows are often...

Kotoka Matsunaga, Xue-Ning Tian, Hideo Saito et al. · 0 citations

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