SPVC is introduced, a structured and panoptic video fixing framework for cross-dataset driving scene rendering that first addresses video-level appearance and then refines scene layout with structured controls.
GeoStereo is a unified stereo geometry estimation framework that leverages powerful diffusion priors to jointly predict disparity and surface normals and couples a feed-forward stereo matching pipeline with a diffusion-based normal estimation branch.
Qi-Zhe Wei, Xianda Guo, Shao-Cong Xu et al.· 0 citations
Editable 3D scene creation requires object instances and lights that can be inspected, moved, and imported into standard engines, yet existing single-image methods largely stop at room-scale geometry, baked/global illumination, or text-driven generation. We introduce Lumera (Light-aware Unified Engine-native Reconstruc...
This work presents the first system that, from a single illustration, generates all the structured information a Live2D runtime consumes: ordered RGBA layers, a deformation mesh per layer, and the parameter-driven keypose vertex offsets that make the character move.
Junhao Chen, Jingjia Mao, Dayong Li et al.· arXiv.org· 0 citations
D, a reference-guided renderer that extends Wan2.2 camera control from Plucker rays alone to a joint camera-plus-geometry interface and projects a neural 4D G-buffer from the animated mesh and injects it through a widened control adapter while preserving the pretrained image-to-video prior, supporting tracking+world-po...
Junhao Chen, Mingjin Chen, Henghaofan Zhang et al.· 0 citations
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