This work introduces PROWBench, comprising 170 programmatically constructed episodes and 600 proxy videos covering diverse scenes and interactions, and evaluates entity control, long-horizon memory, and adherence to the prescribed timeline and the visual realization of timestamped engine-recorded events.
Zheng-Hui Huang, Gui-Xu Lin, Yu-Ju Tsai et al.· 1 citation
The Programmable World Model is introduced, a framework that decouples world-state evolution from visual observation generation and demonstrates the effectiveness of separating explicit state evolution from generative rendering for building persistent, programmable worlds.
Zheng-Hui Huang, Gui-Xu Lin, Jia-Cheng Lin et al.· 11 citations· ⚡2
AlayaRenderer-Flash is introduced, a real-time-oriented generative forward world renderer that pushes AlayaRenderer from 0.56 FPS to 31.54 FPS, reaching the speed of play.
Gui-Xu Lin, Zheng-Hui Huang, Si-Qi Yang et al.· arXiv.org· 2 citations
This work proposes an adapter-based framework that incorporates event-derived cues into a pre-trained image-to-video diffusion model with minimal architectural changes and consistently outperforms existing state-of-the-art approaches.
Gui-Xu Lin, Yu-Yang Yu, Xiang Ji et al.· 0 citations
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