This study investigates the efficacy of gamification as a pedagogical intervention to enhance English language acquisition among Orang Asli primary students in rural Malaysia. Utilizing a qualitative exploratory case study design, this research examines teacher perspectives on the integration of game-based learning wit...
Nor Najihah Norafand, M. S. Y. Shak, R. Karim et al.· International journal of res...· 0 citations
This study explores undergraduate university students’ perceptions of generative technologies, such as ChatGPT, in higher education, focusing on their familiarity, willingness to engage, potential benefits and challenges, and effective integration. A survey of 107 undergraduate students from various courses examined th...
A. Zaidi, R. Karim, Farahidatul Akmar Binti Awaludin et al.· International journal of res...· 0 citations
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