Author

Daliang Xu

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Preprint Aug 2026

PhyAI: Real-Time Physical AI at the Edge, Scalable Rollouts in the Cloud

Physical AI policies require inference throughout their lifecycle, including model evaluation, cloud reinforcement learning rollout, edge GPU serving, and onboard deployment. Although these settings share the same checkpoint and action semantics, they often rely on separate inference programs. To unify them, we build PhyAI, a Physical AI inference engine with a single runtime that keeps architecture-specific conditioning, solver, cache, and output logic in model adapters while sharing graph execution, kernels, memory management, and parallel services. The same codebase runs vision-language-action (VLA) models and world-action models (WAMs) on single or multiple GPUs across onboard, edge, and cloud deployments. We used the adapter interface to add MiniCPM-Robot on the day of its release. PhyAI achieves 1.40x-4.65x speedups over the official implementations of pi0, pi0.5, GR00T N1.7, and MiniCPM-Robot. On Cosmos3-Nano-Policy-DROID it reduces latency from 2.46 to 1.18 s on eight H20 GPUs (CFG=2, TP=4), a 2.08x speedup. Specialized runtimes remain faster in several configurations, so our goal is one runtime with competitive latency rather than the fastest result in every case. Detailed profiles reveal why different models need different execution policies: on a Hopper-series GPU at batch size one, the pi0.5 action expert accounts for 8.8% of FLOPs but 57.2% of latency; at batch size 32 its share drops to 13.5% and throughput reaches about 100 samples/s. Cosmos3 remains generation-dominated and gains only 14.3% throughput as batch size increases from 1 to 16. We further introduce the control-time Roofline, which distinguishes inference-bound from environment-bound control; the measured pi0.5 points on four LIBERO suites are environment-bound while Cosmos3 stays inference-bound. Code and benchmarks: https://github.com/mingti-org/phyai.

Chenghua Wang, Daliang Xu, Dongqi Cai et al. · 0 citations
#edge computing Preprint Aug 2026

AI Infrastructure in Space: How Far Can We Go?

Satellites are becoming programmable computing platforms capable of running increasingly demanding AI workloads. This shift raises a systems problem: how can AI services remain deployable, manageable, and recoverable after launch when compute capacity, connectivity, energy, and thermal headroom vary over orbital time? This paper develops a systems vision for AI infrastructure in space. We define it as the systems layer that manages AI capabilities across spacecraft, orbital networks, ground stations, and cloud backends, while treating orbital and physical state as part of the resource model. We synthesize relevant foundations from terrestrial AI infrastructure, satellite networking, and satellite edge computing, and examine the physical constraints that directly shape system design. We further ground this vision in three in-orbit case studies spanning the node, platform, and service levels. Telemetry from BUPT-1 satellite shows that usable compute capacity is bounded by thermal and energy envelopes. SateLight on BUPT-2 satellite reduces application-update transmission latency by 56.54% on average and up to 91.18%, with 100% update correctness. A stateful VLM serving case further shows that thermal interruptions make execution-state recovery a first-class systems problem. These observations motivate a research agenda for space-native resource management, lifecycle support, and sustained AI service across space and ground.

Qing Li, Qiyang Zhang, Daliang Xu et al. · 0 citations