Skel-WAM is introduced, a world action model that bridges differences between human and robot motion through a unified hand-skeleton motion interface, and demonstrates that a shared skeletal interface enables joint learning across human and robot data and expands robot task coverage through complementary human demonstr...
Ze-Tao Cai, Ya-Ping Li, Yi-Qun Wang et al.· 0 citations
The Kinematic-Aware Articulation Interface (KAI), a structured intermediate representation that captures the kinematic structure of articulated objects, is introduced, a structured intermediate representation that provides a strong inductive bias aligned with the underlying structure of articulated motion.
Ya-Ping Li, Zhaxizhuoma, Qiao-Jun Yu et al.· arXiv.org· 0 citations
This work revisits the scaling recipe for BFMs and demonstrates that substantial performance gains can be achieved through the coordination of three core components: the learning paradigm of motion tracking that reformulates diverse humanoid control problems as the reproduction of integrated whole-body behaviors in the...