Skip to content

3 papers indexed here

We haven’t gathered this author’s papers yet. Follow them and we’ll fetch their work.

Not the right person? Other researchers publish under this name.

Preprint Aug 2026

Automated Trajectory Evaluation for Mobile Agents via Step-Level Consequence Reasoning and Aggregation

Evaluating language-guided mobile agents has recently shifted from rule-based to model-based approaches to achieve scalable and automated assessments. However, existing holistic evaluation paradigms process entire trajectories at once, leading to substantial context overload. Moreover, they primarily focus on task completion while overlooking operational safety. To address these limitations, we introduce CRATE, a novel two-stage VLM-as-judge framework for automated mobile agent evaluation that is compatible with both open- and closed-source models. Leveraging a step-level consequence reasoning mechanism, CRATE independently extracts task-relevant visual clues and infers action-conditioned state changes at each step. The resulting step-level textual evidence is then synthesized through trajectory-level aggregation to deliver an evidence-grounded evaluation of task completion. Building upon this evaluation scheme, we further extend CRATE to CRATE-S for operational safety assessment. Extensive experiments validate the effectiveness and robustness of both CRATE and CRATE-S. Powered by Qwen2.5-VL-72B-Instruct, CRATE achieves an F1-score of 0.833 on AndroidWorld (outperforming SPA-Bench by 20%), while CRATE-S reaches an F1-score of 0.697 on MobileRisk, demonstrating strong alignment with benchmark ground truths. Code is available at https://anonymous.4open.science/r/CRATE-D580.

Peng-Jian Yang, Zijing Gao, Xue Yu et al. · 0 citations
#artificial intelligence Preprint Sep 2026

EdgeMem: LLM-Free Agent Memory Construction and Retrieval via Evidence-Preserving Multi-Anchor Hypergraph

Agent memory allows LLM agents to use earlier interactions when answering new queries. Existing methods often compress interaction histories into summaries or other LLM-generated representations. Repeated generation adds cost and can discard answer-bearing details before the system knows what a future query will require. We propose EdgeMem, an agent-memory method built around a simple principle: preserve original interaction turns and organize them through complementary content, temporal, and episodic cues. EdgeMem realizes this principle with a multi-anchor hypergraph constructed by lightweight local processing. Retrieval directly returns source evidence and reserves LLM use for final answer generation, combining structured access to multi-session histories with faithful retention of the original conversation. Experiments on LoCoMo and LongMemEval-S show strong retrieval and memory-grounded question answering; on LoCoMo, EdgeMem achieves the highest strict-judge score among seven reproduced systems under a shared prompt (61.01 versus 58.70), while construction and retrieval require no generative-LLM calls. Overall, EdgeMem shows that preserving and organizing source evidence provides an effective and efficient foundation for agent memory without generative memory management.

Ze-Yang Cui, Jian-Nong Cao, Zhiyuan Wen et al. · 0 citations
Preprint Aug 2026

World Tokens: Enhancing Embodied Policies with Training-Time World Modeling

Vision-language-action (VLA) models are a widely adopted paradigm for embodied policies. They excel at efficient closed-loop control but do not explicitly model how physical scenes evolve as a task unfolds. Recently emerging world-action models (WAMs) leverage pretrained video world models to capture spatiotemporal evolution, yet retaining future generation or a large video backbone in the control loop substantially increases inference cost. We introduce World Tokens, an embodied policy architecture built around a World Adapter that bridges visual-language understanding, world-dynamics modeling, and action generation. It uses world modeling during training to enhance the action policy while preserving efficient deployment. Specifically, the World Adapter transforms VLM features into a fixed set of world tokens, which condition a jointly fine-tuned future-video denoiser and simultaneously serve as the action expert's sole visual-language context. This shared conditioning allows gradients from future-video denoising to directly shape the representation used for action prediction, while exclusive routing prevents the policy from bypassing that representation. At deployment, the world-model branch is removed, leaving only the VLM, World Adapter, and action expert, with no online video-model inference. With a 2B backbone and no embodied action pretraining, World Tokens is highly competitive on LIBERO, attains the best reported averages on SIMPLER, substantially improves real-world R1 Pro success over a matched action-only baseline, and generates each action chunk at VLA-level latency.

Qu Tang, Benhui Zhuang, Bo Yuan et al. · 0 citations

We use cookies to run the site and, with your consent, for analytics and to show ads. See our Cookie Policy.