Despite their growing popularity, VR games still largely rely on hand-based controls, yet many usage contexts make them impractical. To address this gap, we integrate (i) torso leaning for locomotion, (ii) dynamic head-gain rotation for viewport control, and (iii) gaze-pointing into Hands-VRee, a multimodal system for...
Adrián León-Valencia, Pedro Tavares, Inês Alves et al.· Proceedings of the 28th Inte...· 0 citations
Algorithm education is a core component in computer science, but it remains difficult to teach effectively due to abstract content and disengaging traditional instructional methods. Many students struggle with algorithm concepts, leading to low motivation, high dropout rates, and insufficient preparation for real‐world...
Inês Alves, Paulo F. Carvalho, Augusto Esteves et al.· Computer Applications in Eng...· 0 citations
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