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Author

Alán Aspuru-Guzik

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Preprint Aug 2026

GPU Offload in Rust: Portable, Safe, and Fast

This paper presents a zero-overhead, multi-vendor GPU compilation framework built natively into the Rust compiler (rustc) and LLVM backends, and leverages Rust's rich type system, ownership system, and strict aliasing guarantees to efficiently manage and optimize data transfers through LLVM's Offload infrastructure.

Manuel S. Drehwald, Marcelo Domínguez, Kevin Sala et al. · 0 citations

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